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General Tabletop Discussion
*Dungeons & Dragons
Compelling and Differentiated Gameplay For Spellcasters and Martial Classes
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7827315" data-attributes="member: 6802951"><p>I think that there are probably two positions* when it comes to martial class capabilities:</p><p></p><p>The Heroic Martial position wants high-level martial characters to be capable of legendary feats, far beyond what would be regarded as realistic for a real-life human.</p><p>Cleaving anvils in two, swimming up a waterfall, grappling a giant, cowing an entire army with a demonstration of their power (or even without), climbing along the ceiling, lifting a mammoth, sprinting across water etc. </p><p>This is generally the position of people who want to be able to shape the in-game narrative as much as the casters can by, if not matching their capabilities, at least approaching them.</p><p></p><p>The Credible Hero position wants high-level martial characters to be very good at what they do, but not beyond the bounds of what a normal (but gifted) person could achieve. (Or maybe just a<em> bit</em> better.)</p><p>Cutting down a large tree in less than a minute, swimming, running and sprinting as fast as a professional athlete, even in full armour, grappling a small bear, convincing a powerful opponent to back down with a hard stare etc. </p><p>This is generally the position of people who like the thought that in a world where casters are teleporting, flying, creating illusory dragons and devastating entire armies, a simple length of steel with some guts at both ends can still be relevant in at least some of the fights.</p><p></p><p>*Naturally since these are viewpoints described on the internet, the <em>actual </em>position a person likes will fall somewhere in between the two, according to their opinions.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7827315, member: 6802951"] I think that there are probably two positions* when it comes to martial class capabilities: The Heroic Martial position wants high-level martial characters to be capable of legendary feats, far beyond what would be regarded as realistic for a real-life human. Cleaving anvils in two, swimming up a waterfall, grappling a giant, cowing an entire army with a demonstration of their power (or even without), climbing along the ceiling, lifting a mammoth, sprinting across water etc. This is generally the position of people who want to be able to shape the in-game narrative as much as the casters can by, if not matching their capabilities, at least approaching them. The Credible Hero position wants high-level martial characters to be very good at what they do, but not beyond the bounds of what a normal (but gifted) person could achieve. (Or maybe just a[I] bit[/I] better.) Cutting down a large tree in less than a minute, swimming, running and sprinting as fast as a professional athlete, even in full armour, grappling a small bear, convincing a powerful opponent to back down with a hard stare etc. This is generally the position of people who like the thought that in a world where casters are teleporting, flying, creating illusory dragons and devastating entire armies, a simple length of steel with some guts at both ends can still be relevant in at least some of the fights. *Naturally since these are viewpoints described on the internet, the [I]actual [/I]position a person likes will fall somewhere in between the two, according to their opinions. [/QUOTE]
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