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General Tabletop Discussion
*Dungeons & Dragons
Compelling and Differentiated Gameplay For Spellcasters and Martial Classes
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<blockquote data-quote="Sacrosanct" data-source="post: 7827348" data-attributes="member: 15700"><p>There were two huge complaints about 4e: </p><p>1. It felt like a tactical board game </p><p>2. Everyone had powerz </p><p></p><p>As someone who skipped 4e for those reasons, and plays with others who also don’t like 4e, I am pretty familiar with what people complained about about the game. I’m guessing fans of 4e didn’t spend that much time around people who didn’t, so your exposure to how people felt who weren’t fans is limited. </p><p></p><p>And I’m not being dramatic. It’s unheard of that DUNGEONS AND DRAGONS would lose its spot as the #1 TTRPG. 4e fell flat, from a business perspective. That’s not being dramatic, that’s objective truth. And it split the gaming base up worse than any other edition, largely for the reasons I just gave above. Just look at 5e, which retreated from those two things, and how well it’s doing in the market now. </p><p></p><p>So no, DnD can’t afford to go back to one of the top complaints of 4e design.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7827348, member: 15700"] There were two huge complaints about 4e: 1. It felt like a tactical board game 2. Everyone had powerz As someone who skipped 4e for those reasons, and plays with others who also don’t like 4e, I am pretty familiar with what people complained about about the game. I’m guessing fans of 4e didn’t spend that much time around people who didn’t, so your exposure to how people felt who weren’t fans is limited. And I’m not being dramatic. It’s unheard of that DUNGEONS AND DRAGONS would lose its spot as the #1 TTRPG. 4e fell flat, from a business perspective. That’s not being dramatic, that’s objective truth. And it split the gaming base up worse than any other edition, largely for the reasons I just gave above. Just look at 5e, which retreated from those two things, and how well it’s doing in the market now. So no, DnD can’t afford to go back to one of the top complaints of 4e design. [/QUOTE]
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Compelling and Differentiated Gameplay For Spellcasters and Martial Classes
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