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General Tabletop Discussion
*Dungeons & Dragons
Compelling and Differentiated Gameplay For Spellcasters and Martial Classes
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<blockquote data-quote="Sacrosanct" data-source="post: 7827578" data-attributes="member: 15700"><p>Once again, people arguing the fighter isn’t more heroic are completely ignoring the list of things already provided. There are a lot more things to compare than badly written high jump rules. Can anyone give me an example of any real world person who can routinely defeat a brown bear in melee combat with ease (and that’s not even a high level fighter)? Or survive a fall from a mile up without a limp?</p><p></p><p>Yeah, hp are a number, but they represent durability and survivability. Possibly the most important stat in the game. And one of the biggest stats that impact player agency because with a lot more of them, you are more inclined to do more things and put yourself in the thick of the action. Even out of combat stuff like jumping off a cliff to escape because you have enough to survive it easily. Dismissing it like it’s unimportant is extremely disingenuous.</p><p></p><p>So yeah, [USER=48965]@Imaro[/USER] was spot on. People claiming that a fighter isn’t heroic because they can’t do X specific thing while ignoring all the stuff they can do that is heroic. <img class="smilie smilie--emoji" alt="🤷🏼♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-1f3fc-2642.png" title="Man shrugging: medium-light skin tone :man_shrugging_tone2:" data-shortname=":man_shrugging_tone2:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7827578, member: 15700"] Once again, people arguing the fighter isn’t more heroic are completely ignoring the list of things already provided. There are a lot more things to compare than badly written high jump rules. Can anyone give me an example of any real world person who can routinely defeat a brown bear in melee combat with ease (and that’s not even a high level fighter)? Or survive a fall from a mile up without a limp? Yeah, hp are a number, but they represent durability and survivability. Possibly the most important stat in the game. And one of the biggest stats that impact player agency because with a lot more of them, you are more inclined to do more things and put yourself in the thick of the action. Even out of combat stuff like jumping off a cliff to escape because you have enough to survive it easily. Dismissing it like it’s unimportant is extremely disingenuous. So yeah, [USER=48965]@Imaro[/USER] was spot on. People claiming that a fighter isn’t heroic because they can’t do X specific thing while ignoring all the stuff they can do that is heroic. 🤷🏼♂️ [/QUOTE]
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Community
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Compelling and Differentiated Gameplay For Spellcasters and Martial Classes
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