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Compelling and Differentiated Gameplay For Spellcasters and Martial Classes
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<blockquote data-quote="doctorbadwolf" data-source="post: 7829453" data-attributes="member: 6704184"><p>Hey, what about explicitly allowing anyone (but it’d mostly be worth it for Fighters and rogues) do all the things covered in the Battlemaster Fighter subclass, but without the Battlemaster benefits? </p><p></p><p>That is, in place of an attack, you can try to disarm someone. </p><p></p><p>In place of an attack (or as an action on this one), you can let someone make an attack as a reaction. This one maybe could stay unique to BM, but...why? </p><p></p><p>So, you can do those things <em>at will</em>, but what the Battlemaster does with SD is special for two reasons. </p><p></p><p>First, they get a bonus to damage, speed, defense, whatever, based on the SD roll. </p><p></p><p>Second, you do it <em>in addition</em> to making the attack, <em>not in place</em> of the attack. </p><p></p><p></p><p>I’d also consider other maneuvers that anyone could do, but would have the lowest relative cost for the fighter (from 11 onward). </p><p>For instance: </p><p></p><p><em>Distract</em>- In place of an attack when you take the attack action, you can attempt to break the focus of a creature that is concentrating on a spell or other effect. Make an Ability Check at the DM’s discretion, against the save corresponding to the target’s spellcasting modifier. If you succeed, they must make a Concentration save. DC determined by your check total? Too complicated? Maybe just force a save as if they’d taken damage equal to your check result?</p><p></p><p>Maybe also one where you give up an attack in order to gain the ability to make a quick jab as a reaction if someone casts a spell while within Xft. You deal less (maybe no?) damage, but the caster has to make a concentration save in order to get the spell off.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7829453, member: 6704184"] Hey, what about explicitly allowing anyone (but it’d mostly be worth it for Fighters and rogues) do all the things covered in the Battlemaster Fighter subclass, but without the Battlemaster benefits? That is, in place of an attack, you can try to disarm someone. In place of an attack (or as an action on this one), you can let someone make an attack as a reaction. This one maybe could stay unique to BM, but...why? So, you can do those things [I]at will[/I], but what the Battlemaster does with SD is special for two reasons. First, they get a bonus to damage, speed, defense, whatever, based on the SD roll. Second, you do it [I]in addition[/I] to making the attack, [I]not in place[/I] of the attack. I’d also consider other maneuvers that anyone could do, but would have the lowest relative cost for the fighter (from 11 onward). For instance: [I]Distract[/I]- In place of an attack when you take the attack action, you can attempt to break the focus of a creature that is concentrating on a spell or other effect. Make an Ability Check at the DM’s discretion, against the save corresponding to the target’s spellcasting modifier. If you succeed, they must make a Concentration save. DC determined by your check total? Too complicated? Maybe just force a save as if they’d taken damage equal to your check result? Maybe also one where you give up an attack in order to gain the ability to make a quick jab as a reaction if someone casts a spell while within Xft. You deal less (maybe no?) damage, but the caster has to make a concentration save in order to get the spell off. [/QUOTE]
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