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<blockquote data-quote="Felikeries" data-source="post: 1560396" data-attributes="member: 15359"><p>~a form of ward,essence,slime,irradiance changes it's danger value</p><p> from the party's original encounter,with a suttle word durring a narration</p><p> of an area or an area to be approached maybe even as far away as the</p><p> next playing day</p><p></p><p>~having a real 'deterence' factor,that may be evoked through a DM</p><p> special trick,such that each player has a fear compelled,iether by</p><p> the nature of what happened in recent events,or whatsoever(humor?)</p><p></p><p>~using 'levitation','wild riding beasts','pings within the air' that occur</p><p> of their own variance rather than by purchase,magic item,or dungeon</p><p></p><p>~if the speaker (DM) is chagrined by players off from their characters,then</p><p> this may be chosen as style for DM to make brash or alter formulations</p><p> in the wording,however the players will have no return within the same</p><p> open reveille</p><p></p><p>~misconstrued evidence that dark is evil,light crystal castle is good,</p><p> a summoning trick will always allow control,rations are never volatile,</p><p> choas within a joined character never shows ultimate answers or actions,</p><p> prices will allow a mediun,or importantly that players never have to</p><p> make a chagrin of the game if they are low on recovery with an area that</p><p> has been known or is simple before them and more monsters is a deviant that</p><p> will make it's place</p><p> These will cast a weave of alter- mind tricks within the game when</p><p> made flurrysome faust of dithers in wisdomous adventurers</p></blockquote><p></p>
[QUOTE="Felikeries, post: 1560396, member: 15359"] ~a form of ward,essence,slime,irradiance changes it's danger value from the party's original encounter,with a suttle word durring a narration of an area or an area to be approached maybe even as far away as the next playing day ~having a real 'deterence' factor,that may be evoked through a DM special trick,such that each player has a fear compelled,iether by the nature of what happened in recent events,or whatsoever(humor?) ~using 'levitation','wild riding beasts','pings within the air' that occur of their own variance rather than by purchase,magic item,or dungeon ~if the speaker (DM) is chagrined by players off from their characters,then this may be chosen as style for DM to make brash or alter formulations in the wording,however the players will have no return within the same open reveille ~misconstrued evidence that dark is evil,light crystal castle is good, a summoning trick will always allow control,rations are never volatile, choas within a joined character never shows ultimate answers or actions, prices will allow a mediun,or importantly that players never have to make a chagrin of the game if they are low on recovery with an area that has been known or is simple before them and more monsters is a deviant that will make it's place These will cast a weave of alter- mind tricks within the game when made flurrysome faust of dithers in wisdomous adventurers [/QUOTE]
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