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Compelling Storytelling
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<blockquote data-quote="discosoc" data-source="post: 7062766" data-attributes="member: 6801554"><p>Ideally, relationships are the core of a story. Everything else is meant to frame and challenge those relationships. The problem with RPG's is that your average player is totally incapable of actually roleplaying. They can react "in character" when prompted, or give a quip using a funny accent, but it's actually a rare thing to have players roleplay with each other in a way that allows character development to take place. It's why the 15th level fighter still acts and sounds the same as when he was 1st level.</p><p></p><p>To put it another way, compelling storytelling is about character development, and character development can't happen without relationships with other nouns. Take a tv show like Battlestar Galactica (the remake) and notice how characters all have arcs and challenges and actual developments take place outside of the immediate setting plot. Without character development, you have the RP equivalent to a sitcom where everything goes back the way it was after each episode (adventure) and only rarely does something of value actually change (someone gets married in season 5).</p></blockquote><p></p>
[QUOTE="discosoc, post: 7062766, member: 6801554"] Ideally, relationships are the core of a story. Everything else is meant to frame and challenge those relationships. The problem with RPG's is that your average player is totally incapable of actually roleplaying. They can react "in character" when prompted, or give a quip using a funny accent, but it's actually a rare thing to have players roleplay with each other in a way that allows character development to take place. It's why the 15th level fighter still acts and sounds the same as when he was 1st level. To put it another way, compelling storytelling is about character development, and character development can't happen without relationships with other nouns. Take a tv show like Battlestar Galactica (the remake) and notice how characters all have arcs and challenges and actual developments take place outside of the immediate setting plot. Without character development, you have the RP equivalent to a sitcom where everything goes back the way it was after each episode (adventure) and only rarely does something of value actually change (someone gets married in season 5). [/QUOTE]
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