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[Competition] War of the Burning Sky Map
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<blockquote data-quote="alleynbard" data-source="post: 3321420" data-attributes="member: 16220"><p>While that is part of it, the process is a little more complex than that. I have to admit it is amazing what can be done with the bevel and emboss style. It is a remarkably useful tool.</p><p></p><p></p><p></p><p></p><p>Essentially I created a blob-like shape that served as the mountain base. I created this in a light gray. Then I painted the middle of shapes with a darker gray. The mountains were created using bevel and emboss but I cannot remember the settings right off hand. I can tell you I made the whole thing very soft using the setting controls. Using the smudge tool I pulled the small ridges away from the main body of the mountains. I set the mountain layer's blending modes to overlay and spent some time playing with colors on a layer below that one. Essentially large blocks of color lie beneath the mountain layer. Once I had it right I outlined the mountains with a thin brush in a dark brown. This was done on a layer above the mountain layer. Using the magic wand tool I selected the space around the outlines and then moved to the mountain layer. At this point I deleted any excess "mountain" that lay outside the outlines. To help create a better sense of height I used to the burn tool to darken the mountain's shadows.</p><p></p><p>I find that mountains are the most difficult thing to produce as well. I tried a number of different styles before I finally came up with this look.</p><p></p><p>That was sort of stream of conciousness. If you would like I could create a more "step by step" explanation on how it was done.</p><p></p><p>Thanks for the compliment, I really appreciate it.</p></blockquote><p></p>
[QUOTE="alleynbard, post: 3321420, member: 16220"] While that is part of it, the process is a little more complex than that. I have to admit it is amazing what can be done with the bevel and emboss style. It is a remarkably useful tool. Essentially I created a blob-like shape that served as the mountain base. I created this in a light gray. Then I painted the middle of shapes with a darker gray. The mountains were created using bevel and emboss but I cannot remember the settings right off hand. I can tell you I made the whole thing very soft using the setting controls. Using the smudge tool I pulled the small ridges away from the main body of the mountains. I set the mountain layer's blending modes to overlay and spent some time playing with colors on a layer below that one. Essentially large blocks of color lie beneath the mountain layer. Once I had it right I outlined the mountains with a thin brush in a dark brown. This was done on a layer above the mountain layer. Using the magic wand tool I selected the space around the outlines and then moved to the mountain layer. At this point I deleted any excess "mountain" that lay outside the outlines. To help create a better sense of height I used to the burn tool to darken the mountain's shadows. I find that mountains are the most difficult thing to produce as well. I tried a number of different styles before I finally came up with this look. That was sort of stream of conciousness. If you would like I could create a more "step by step" explanation on how it was done. Thanks for the compliment, I really appreciate it. [/QUOTE]
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[Competition] War of the Burning Sky Map
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