Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
Compiled 3.5 Revisions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kesh" data-source="post: 955947" data-attributes="member: 1308"><p>The change in <em>alter self</em> appears to only allow 'racial bonuses' and any additional limbs. Any (Ex) abilities, like Darkvision, don't carry over. Still, it has plenty of uses.</p><p></p><p>"Great, those orcs are guarding the prisoners. Well, I'll cast <em>alter self</em> and try to bluff my way in so I can untie them & sneak out the back. Good thing I can speak orc..."</p><p></p><p>or...</p><p></p><p>"Looks like a tough crowd in there. Let me <em>alter self</em> into a gnoll and pretend to be your 'pet'. That should impress them..."</p><p></p><p>and...</p><p></p><p>"Gah, we'll never find them in this swamp at this rate. Let me <em>alter self</em> into a minotaur..." (Minotaurs recieve a +4 species bonus to Search, Spot & Listen checks. Too bad they're 6HD... but, add the Scent feat from <em>Masters of the Wild</em> and you can sniff out your target!)</p><p></p><p>plus...</p><p></p><p>"I've gotta hide or those drow will kill me! Can't see where I am in these caves... better <em>alter self</em> into a troglodyte!" (Trogs recieve a +4 bonus to Hide checks, or a +8 in rocky or subterranean environments.)</p><p></p><p>So, the bluffing, altering sorcerer has some potential. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> And at higher levels, there's the <em>polymorph</em> spells and various other transmutations for fun. The only drawback is that <em>alter self</em> is a 2nd level spell, meaning you don't get it until Sorcerer 4. So, your first three levels will be for 'enhancement' spells like <em>charm person</em>, <em>change self</em> and the staple spells (<em>mage armor</em>, attack spells, etc.).</p></blockquote><p></p>
[QUOTE="Kesh, post: 955947, member: 1308"] The change in [i]alter self[/i] appears to only allow 'racial bonuses' and any additional limbs. Any (Ex) abilities, like Darkvision, don't carry over. Still, it has plenty of uses. "Great, those orcs are guarding the prisoners. Well, I'll cast [i]alter self[/i] and try to bluff my way in so I can untie them & sneak out the back. Good thing I can speak orc..." or... "Looks like a tough crowd in there. Let me [i]alter self[/i] into a gnoll and pretend to be your 'pet'. That should impress them..." and... "Gah, we'll never find them in this swamp at this rate. Let me [i]alter self[/i] into a minotaur..." (Minotaurs recieve a +4 species bonus to Search, Spot & Listen checks. Too bad they're 6HD... but, add the Scent feat from [i]Masters of the Wild[/i] and you can sniff out your target!) plus... "I've gotta hide or those drow will kill me! Can't see where I am in these caves... better [i]alter self[/i] into a troglodyte!" (Trogs recieve a +4 bonus to Hide checks, or a +8 in rocky or subterranean environments.) So, the bluffing, altering sorcerer has some potential. :D And at higher levels, there's the [i]polymorph[/i] spells and various other transmutations for fun. The only drawback is that [i]alter self[/i] is a 2nd level spell, meaning you don't get it until Sorcerer 4. So, your first three levels will be for 'enhancement' spells like [i]charm person[/i], [i]change self[/i] and the staple spells ([i]mage armor[/i], attack spells, etc.). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
Compiled 3.5 Revisions
Top