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<blockquote data-quote="Steverooo" data-source="post: 970822" data-attributes="member: 9410"><p><strong>Rangers</strong></p><p></p><p>b. Ranger: The ranger class philosophy says he is no longer a lightly armored fighter, he is a skill-using hunter.</p><p></p><p>· Skill points increased to 6</p><p>· Hit die decreased to D8</p><p>· Class skills: Climb, Concentration, Craft, Handle Animal, Heal, Hide, Jump, Knowledge (Dungeonering), Knowledge (Geography), Knowledge (Nature), Listen, Move Silently, Profession, Ride, Search, Spot, Survival, Swim, and Use Rope.</p><p>· Favored enemy bonus now gives +2 (it is no longer precision damage; it applies to all types of creatures, even undead and oozes)</p><p>· New favored enemy at levels 5, 10, 15, 20 with graduated increases (first enemy at +2; add an enemy at +2 then increase any favored enemy by +2)</p><p>· Wild Empathy ability at level 1 (replaces the Animal Empathy skill, works like Diplomacy, but adds level).</p><p>· Gain a Two-Weapon OR archery feat at levels 2, 6 and 11.</p><p>o TWF at 2d, Improved TWF at 6th, Greater TWF at 11th, OR</p><p>o Rapid Shot at 2d, Manyshot at 6th, Improved Precise Shot at 11th.</p><p>· Endurance at level 3</p><p>· Animal Companion at level 4</p><p>. Second Favored Enemy at level 5.</p><p>. Second weapon Feat at level 6.</p><p>· Woodland stride at level 7</p><p>· Swift tracker at level 8 (move normal speed while tracking)</p><p>· Evasion at level 9</p><p>. Third Favored Enemy at level 10.</p><p>. Third (and final) weapon Feat at level 11.</p><p>· Camouflage at level 13 (hide in any terrain even without cover or concealment).</p><p>. Fourth Favored Enemy at level 15.</p><p>· Hide in plain sight at level 17 (in natural surroundings)</p><p>· Additions to spell list: charm animal as a 1st level spell choice, a better barkskin at 2nd, darkvision at 3rd, and animal growth at 4th.</p><p>. Animal Friendship spell removed (replaced by the Animal Companion special ability).</p><p>· The ranger’s TWF skills include double weapons like the quarterstaff.</p><p>· Rangers get good save progressions for both Fort and Reflex saves.</p><p>· Rangers no longer get medium armor proficiency. They are proficient in light armor and shields only.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 970822, member: 9410"] [b]Rangers[/b] b. Ranger: The ranger class philosophy says he is no longer a lightly armored fighter, he is a skill-using hunter. · Skill points increased to 6 · Hit die decreased to D8 · Class skills: Climb, Concentration, Craft, Handle Animal, Heal, Hide, Jump, Knowledge (Dungeonering), Knowledge (Geography), Knowledge (Nature), Listen, Move Silently, Profession, Ride, Search, Spot, Survival, Swim, and Use Rope. · Favored enemy bonus now gives +2 (it is no longer precision damage; it applies to all types of creatures, even undead and oozes) · New favored enemy at levels 5, 10, 15, 20 with graduated increases (first enemy at +2; add an enemy at +2 then increase any favored enemy by +2) · Wild Empathy ability at level 1 (replaces the Animal Empathy skill, works like Diplomacy, but adds level). · Gain a Two-Weapon OR archery feat at levels 2, 6 and 11. o TWF at 2d, Improved TWF at 6th, Greater TWF at 11th, OR o Rapid Shot at 2d, Manyshot at 6th, Improved Precise Shot at 11th. · Endurance at level 3 · Animal Companion at level 4 . Second Favored Enemy at level 5. . Second weapon Feat at level 6. · Woodland stride at level 7 · Swift tracker at level 8 (move normal speed while tracking) · Evasion at level 9 . Third Favored Enemy at level 10. . Third (and final) weapon Feat at level 11. · Camouflage at level 13 (hide in any terrain even without cover or concealment). . Fourth Favored Enemy at level 15. · Hide in plain sight at level 17 (in natural surroundings) · Additions to spell list: charm animal as a 1st level spell choice, a better barkskin at 2nd, darkvision at 3rd, and animal growth at 4th. . Animal Friendship spell removed (replaced by the Animal Companion special ability). · The ranger’s TWF skills include double weapons like the quarterstaff. · Rangers get good save progressions for both Fort and Reflex saves. · Rangers no longer get medium armor proficiency. They are proficient in light armor and shields only. [/QUOTE]
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