Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Compiled info on upcoming classes & races
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rechan" data-source="post: 4180203" data-attributes="member: 54846"><p>And material on the ninja have a lot to do with special, quasi-magical things. The ghost step "Turn invisible" or "turn ethereal" is about right in terms of the mythology associated with them. Yes, there's a lot of rogue there. But there's also the mystical powers. Sure, a "Rogue + Some new abilities like a Quivering Palm" could do it.</p><p></p><p>So could "Unarmed fighter + Mystical tricks" function for a kung-fu artist.</p><p></p><p>At the same time, a paladin could be achieved with: Base fighter guy + Lay on hands and this or that. </p><p></p><p>I don't see WotC taking the "Base + Stuff" approach.</p><p></p><p>Andy Collins, <a href="http://thetome.podbean.com/2008/03/22/the-tome-ep-52-andy-collins-4e/" target="_blank">in the Tome podcast</a>, said that the class design philosophy for 4e is "What does this character Bring to the Table in combat that no one else can do at all". He specifically pointed at the monk and said "Well, he can jump around and climb on stuff. Well the wizard can fly; jumping around isn't so great. So aside from having a nice story, what's the point of playing a monk?" </p><p></p><p>Therefore, <em>each class introduced</em> has to be able to do something that No One Else can do, at the same time as it fits into the role paradigm of "where you fit in the party". So the Monk, if it's going to <em>exist</em>, <strong>must</strong> do something that the other classes can't. Same with the Ninja. This is why enchantment was held for psionics, so that they'd have something the wizard can't do. Same with Necromancers, et al.</p><p></p><p>Dollars to donuts, I'll bet the monk will have stunning ability, and tricks like "Move six squares. You can make a base attack against three opponents in that line, and you do not receive OAs for it", because no one else can do things like that yet.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4180203, member: 54846"] And material on the ninja have a lot to do with special, quasi-magical things. The ghost step "Turn invisible" or "turn ethereal" is about right in terms of the mythology associated with them. Yes, there's a lot of rogue there. But there's also the mystical powers. Sure, a "Rogue + Some new abilities like a Quivering Palm" could do it. So could "Unarmed fighter + Mystical tricks" function for a kung-fu artist. At the same time, a paladin could be achieved with: Base fighter guy + Lay on hands and this or that. I don't see WotC taking the "Base + Stuff" approach. Andy Collins, [url=http://thetome.podbean.com/2008/03/22/the-tome-ep-52-andy-collins-4e/]in the Tome podcast[/url], said that the class design philosophy for 4e is "What does this character Bring to the Table in combat that no one else can do at all". He specifically pointed at the monk and said "Well, he can jump around and climb on stuff. Well the wizard can fly; jumping around isn't so great. So aside from having a nice story, what's the point of playing a monk?" Therefore, [i]each class introduced[/i] has to be able to do something that No One Else can do, at the same time as it fits into the role paradigm of "where you fit in the party". So the Monk, if it's going to [i]exist[/i], [b]must[/b] do something that the other classes can't. Same with the Ninja. This is why enchantment was held for psionics, so that they'd have something the wizard can't do. Same with Necromancers, et al. Dollars to donuts, I'll bet the monk will have stunning ability, and tricks like "Move six squares. You can make a base attack against three opponents in that line, and you do not receive OAs for it", because no one else can do things like that yet. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Compiled info on upcoming classes & races
Top