Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Complaining about 3.5 weapon size rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storyteller01" data-source="post: 1804814" data-attributes="member: 20931"><p>Actually, you could argue that they are. regardless of proportions, your aiming for the same tagets, for the same effect. </p><p></p><p>daggers and shortswords operate on the same priciples, but at a different range. When switching from a shortword to dagger (example, a large bowie knife [think Rambo] vs a bayonet) one just has to take into account the difference in weight, length, and balance. This is not difficult (a few minutes at best) and your aiming for the same points. You even use the same grip (talk to people who have used both the european saber and the japanese katana {a one handed vs two handed weapon}). Shortswords and daggers (D&D rules aside here) have been crafted to use the same types of damage (piercing and slashing). The shortsword gives the benefit of increased range, but operates in the same manner. </p><p></p><p>It's in this manner that someone who has studied in one type of weapon style can pick up other styles as quickly as they do.</p><p></p><p>The same could be said for switching from longsword to great sword. The mechanics are the same, but the weight/speed differences need to be taken into account. It's harder to adapt at this scale, but the difference is how fast you can get back on the defensive after you strike, not how or where you strike your target.</p><p></p><p>this adaption can also be seen across disciplines. This is anecdotal (most of my evidence has been of late. sorry 'bout that), but I know of a friend who took fencing for 7 years (no hand to hand training, mind you). He was at a bar one night when someone took a swing at him. Without thinking, he brought his hand up to block (parry one), then punched the guy in the nose (thrust, at least as he told it). On this note, a halfling could just as easily use a medium rapier as a short spear (typically only the last 4 to 6 inches of a rapiers blade was sharpened, but said halfling could wear gloves if you play otherwise). </p><p></p><p>My point: If a weapon is similar enough to what you can use, you can make due with little effort. try it yourself, with a baton and a bat. The physics are the same, and you have no problem switching from one to the other (and most of us don't have combat experience!!)</p><p></p><p>Now as for smaller scale: how many of us have been stuck with a tack/hat pin/replica letter opener? Using a smaller weapon isn't that hard, if you think beyond it's design.</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 1804814, member: 20931"] Actually, you could argue that they are. regardless of proportions, your aiming for the same tagets, for the same effect. daggers and shortswords operate on the same priciples, but at a different range. When switching from a shortword to dagger (example, a large bowie knife [think Rambo] vs a bayonet) one just has to take into account the difference in weight, length, and balance. This is not difficult (a few minutes at best) and your aiming for the same points. You even use the same grip (talk to people who have used both the european saber and the japanese katana {a one handed vs two handed weapon}). Shortswords and daggers (D&D rules aside here) have been crafted to use the same types of damage (piercing and slashing). The shortsword gives the benefit of increased range, but operates in the same manner. It's in this manner that someone who has studied in one type of weapon style can pick up other styles as quickly as they do. The same could be said for switching from longsword to great sword. The mechanics are the same, but the weight/speed differences need to be taken into account. It's harder to adapt at this scale, but the difference is how fast you can get back on the defensive after you strike, not how or where you strike your target. this adaption can also be seen across disciplines. This is anecdotal (most of my evidence has been of late. sorry 'bout that), but I know of a friend who took fencing for 7 years (no hand to hand training, mind you). He was at a bar one night when someone took a swing at him. Without thinking, he brought his hand up to block (parry one), then punched the guy in the nose (thrust, at least as he told it). On this note, a halfling could just as easily use a medium rapier as a short spear (typically only the last 4 to 6 inches of a rapiers blade was sharpened, but said halfling could wear gloves if you play otherwise). My point: If a weapon is similar enough to what you can use, you can make due with little effort. try it yourself, with a baton and a bat. The physics are the same, and you have no problem switching from one to the other (and most of us don't have combat experience!!) Now as for smaller scale: how many of us have been stuck with a tack/hat pin/replica letter opener? Using a smaller weapon isn't that hard, if you think beyond it's design. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Complaining about 3.5 weapon size rules
Top