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<blockquote data-quote="Tessarael" data-source="post: 1953119" data-attributes="member: 12909"><p>I have the book in front of me. Scouts have d8 HD. Ninja and Spellthief have d6 HD.</p><p></p><p>You are correct. The movement restriction of at least 10' movement in a round is instead of flanking or that your opponent be flat-footed. Hmmm, that might well make Skirmish better than Sneak Attack, if you put together a build with Spring Attack for example.</p><p></p><p>Scouts do not get Disable Device as a class skill. As a result, I would be inclined to take some levels of Rogue anyway. If you're not focused on wilderness stuff, then Scout might make more sense than Ranger, providing you don't mind BAB 3/4 instead of BAB 1/1. Actually, I'm now thinking that Scout is comparable to Rogue and perhaps better than Ranger (but lower BAB, so depends on your focus).</p></blockquote><p></p>
[QUOTE="Tessarael, post: 1953119, member: 12909"] I have the book in front of me. Scouts have d8 HD. Ninja and Spellthief have d6 HD. You are correct. The movement restriction of at least 10' movement in a round is instead of flanking or that your opponent be flat-footed. Hmmm, that might well make Skirmish better than Sneak Attack, if you put together a build with Spring Attack for example. Scouts do not get Disable Device as a class skill. As a result, I would be inclined to take some levels of Rogue anyway. If you're not focused on wilderness stuff, then Scout might make more sense than Ranger, providing you don't mind BAB 3/4 instead of BAB 1/1. Actually, I'm now thinking that Scout is comparable to Rogue and perhaps better than Ranger (but lower BAB, so depends on your focus). [/QUOTE]
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