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<blockquote data-quote="Tessarael" data-source="post: 1953502" data-attributes="member: 12909"><p>Here's a quick summary of Shadowmind:</p><p></p><p>HD d6. BAB 3/4. Good Ref/Will saves, poor Fort. 4 skill points/level. Gets +3d6 Sneak Attack in 10 levels. +7 manifester levels in 10 levels. </p><p></p><p>1st: Read Thoughts 1/day with reduced cost. 3rd: Cloud Mind 1/day at reduced cost. 9th: Mass Cloud Mind 1/day at reduced cost. 10th: Mind Stab - may manifest Cloud Mind vs. an opponent who he sneak attacked, as free action. </p><p></p><p></p><p>Virtuoso ... what's in it and the changes:</p><p></p><p>6 skill points/level [was 4/level]</p><p>Virtuoso levels stack with Bard levels for bardic music.</p><p>Gains spellcasting levels at 2nd through to 10th (i.e. +9 in 10 levels). Virtuoso performance doesn't affect spellcasting or magic item activation, unlike a Bard [not really sure what the effect of this is mechanically]. 2 daily uses of bardic music may be used to deliver a virtuoso performance. Virtuoso performance may be used Virtuoso level/day</p><p>otherwise.</p><p></p><p>Fascinate (1st) - as Bard, if don't already have it</p><p></p><p>Persuasive Song (1st, must have Perform 11) - as Diplomacy check to influence NPC attitudes. </p><p></p><p>Sustaining Song (3rd, must have Perform 13) - allies within 30' automatically become stable if dying. If already stable and between -1 HP and -9 HP, they gain 1 HP. </p><p></p><p>Jarring Song (5th, must have Perform 15) - enemy within 30' casting a spell must make a Concentration check with DC equal to the Virtuoso's Perform check to avoid losing the spell. [Sounds quite nasty for someone who has maxed out Perform!]</p><p></p><p>Song of Fury (7th, must have Perform 17) - allies within 30' can choose to rage as Barbarian. </p><p></p><p>Mindbending Melody (9th, and must have Perform 19) - functions as Dominate Person spell on someone that has already been fascinated. </p><p></p><p>Revealing Melody (10th) - only affects allies within 30'. Only requires one daily Virtuoso performance use [required 2 in Song and Silence].</p></blockquote><p></p>
[QUOTE="Tessarael, post: 1953502, member: 12909"] Here's a quick summary of Shadowmind: HD d6. BAB 3/4. Good Ref/Will saves, poor Fort. 4 skill points/level. Gets +3d6 Sneak Attack in 10 levels. +7 manifester levels in 10 levels. 1st: Read Thoughts 1/day with reduced cost. 3rd: Cloud Mind 1/day at reduced cost. 9th: Mass Cloud Mind 1/day at reduced cost. 10th: Mind Stab - may manifest Cloud Mind vs. an opponent who he sneak attacked, as free action. Virtuoso ... what's in it and the changes: 6 skill points/level [was 4/level] Virtuoso levels stack with Bard levels for bardic music. Gains spellcasting levels at 2nd through to 10th (i.e. +9 in 10 levels). Virtuoso performance doesn't affect spellcasting or magic item activation, unlike a Bard [not really sure what the effect of this is mechanically]. 2 daily uses of bardic music may be used to deliver a virtuoso performance. Virtuoso performance may be used Virtuoso level/day otherwise. Fascinate (1st) - as Bard, if don't already have it Persuasive Song (1st, must have Perform 11) - as Diplomacy check to influence NPC attitudes. Sustaining Song (3rd, must have Perform 13) - allies within 30' automatically become stable if dying. If already stable and between -1 HP and -9 HP, they gain 1 HP. Jarring Song (5th, must have Perform 15) - enemy within 30' casting a spell must make a Concentration check with DC equal to the Virtuoso's Perform check to avoid losing the spell. [Sounds quite nasty for someone who has maxed out Perform!] Song of Fury (7th, must have Perform 17) - allies within 30' can choose to rage as Barbarian. Mindbending Melody (9th, and must have Perform 19) - functions as Dominate Person spell on someone that has already been fascinated. Revealing Melody (10th) - only affects allies within 30'. Only requires one daily Virtuoso performance use [required 2 in Song and Silence]. [/QUOTE]
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