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Complete Adventurer - sounds good
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<blockquote data-quote="MerricB" data-source="post: 1690041" data-attributes="member: 3586"><p>Hehe. You need someone to counterbalance all the naysayers around here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Honestly, there haven't been many Wizards products <em>that I've bought</em> that I'm really unhappy with. The <em>Hero Builder's Guide</em>, <em>Defenders of the Faith</em> and <em>Masters of the Wild</em> are three that I don't really like that much - and MotW is just because I find the book deadly dull.</p><p></p><p>Oh, I'm not that happy with the <em>Book of Vile Darkness</em> either. I feel that was a missed opportunity.</p><p></p><p>(If you ever want to see me talk about a d20 book I <em>don't</em> like, both the Quint. Druid and Cry Havoc are up there).</p><p></p><p>Errors in a book rarely bother me unless (a) they're glaring and (b) they affect my usage of the book. So, the complaints about books like <em>Complete Divine</em> pass me by on that score, as I really don't notice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I guess to a large extent, I'm the sort of person that Wizards produce their books for. I run a fairly standard Greyhawk game, my players enjoy playing with the options (Feats, Prestige Classes, etc.) found in the Hero books, and I use varying books as sources to distinguish the play of the game. So, one session I might use a couple of monsters from the Fiend Folio, and the next session a few feats from the Miniatures Handbook.</p><p></p><p>I don't expect 100% usefulness from any book. If there's a certain amount of the book that is useful (or I expect I will find useful), then I'm happy. <em>Complete Divine</em> comes under that heading. I love the new (revised) domains and deity descriptions - though I'm not currently using them - and my players have fallen in love with the Practiced Spellcaster feat. It might be the only feat they ever use from the book... but it makes the book worthwhile, because it greatly increases their (and mine) enjoyment of the game.</p><p></p><p>A few quotes:</p><p></p><p><strong>I seem to remember that he actually likes all the monster books.</strong></p><p></p><p>I don't have the <em>Draconomicon</em>, though I may eventually get it. I do love the Monster Manual type books, however! In general, I prefer using a monster as originally written rather than expanding upon it.</p><p></p><p><strong>And the adventures, he cannot miss one!</strong></p><p></p><p>Except for a couple of Forgotten Realms modules. (Though I really should get <em>City of the Spider Queen</em>). I do love adventures, though, and I wish more d20 System modules were available in Ballarat.</p><p></p><p><strong>He is a great fan of Eberron.</strong></p><p></p><p>Love some of the concepts, but I love Greyhawk more... I'll probably buy the initial books (eventually), since I'm curious as to how it will turn out.</p><p></p><p><strong>Other books are usually in the range between "interesting to check out" and "must have".</strong></p><p></p><p>Mostly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Curious, I am. And there are many books I really would love to have!</p><p></p><p><strong>And I sure he's the only one I heard of who actually bought and enjoyed Map Folio </strong></p><p></p><p>Got me there. <em>Map Folio I</em> has its problems, but I have used it (and the players enjoyed having the props), and probably will again.</p><p></p><p><strong>Well, there's a difference between not needing a certain book and thinking it's bad. It's the second that I can't recall ever seeing.</strong></p><p></p><p><em>Cry Havoc</em>. Urgh. I hoped it would fill the hole (mass combat) that the MHb had failed to fill. Guess not.</p><p></p><p><strong>I suspect he doesn't have much of an opinion on a book he doesn't have. But I have heard that he dislikes the Mass Combat System from the Miniatures Handbook.</strong></p><p></p><p>I think the "Mass" Combat System in the MHb is pretty good, but unfortunately it's not Mass Combat. More like "squad combat". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I grew up with the 1st edition Battlesystem system and the Dragonlance mass battles. That's what I wanted to see. What is Douglas Niles doing these days?</p><p></p><p>The Random Dungeon section of the MHb is also disappointing - though I think I know why. (It has to do with the Goal of the game - a few modifications and it could be pretty good).</p><p></p><p><strong>In other words... possibly one of the most optimistic and enthusiastic D&Der on the web</strong></p><p></p><p>I hope so! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1690041, member: 3586"] Hehe. You need someone to counterbalance all the naysayers around here. :) Honestly, there haven't been many Wizards products [i]that I've bought[/i] that I'm really unhappy with. The [i]Hero Builder's Guide[/i], [i]Defenders of the Faith[/i] and [i]Masters of the Wild[/i] are three that I don't really like that much - and MotW is just because I find the book deadly dull. Oh, I'm not that happy with the [i]Book of Vile Darkness[/i] either. I feel that was a missed opportunity. (If you ever want to see me talk about a d20 book I [i]don't[/i] like, both the Quint. Druid and Cry Havoc are up there). Errors in a book rarely bother me unless (a) they're glaring and (b) they affect my usage of the book. So, the complaints about books like [i]Complete Divine[/i] pass me by on that score, as I really don't notice. :) I guess to a large extent, I'm the sort of person that Wizards produce their books for. I run a fairly standard Greyhawk game, my players enjoy playing with the options (Feats, Prestige Classes, etc.) found in the Hero books, and I use varying books as sources to distinguish the play of the game. So, one session I might use a couple of monsters from the Fiend Folio, and the next session a few feats from the Miniatures Handbook. I don't expect 100% usefulness from any book. If there's a certain amount of the book that is useful (or I expect I will find useful), then I'm happy. [i]Complete Divine[/i] comes under that heading. I love the new (revised) domains and deity descriptions - though I'm not currently using them - and my players have fallen in love with the Practiced Spellcaster feat. It might be the only feat they ever use from the book... but it makes the book worthwhile, because it greatly increases their (and mine) enjoyment of the game. A few quotes: [b]I seem to remember that he actually likes all the monster books.[/b] I don't have the [i]Draconomicon[/i], though I may eventually get it. I do love the Monster Manual type books, however! In general, I prefer using a monster as originally written rather than expanding upon it. [b]And the adventures, he cannot miss one![/b] Except for a couple of Forgotten Realms modules. (Though I really should get [i]City of the Spider Queen[/i]). I do love adventures, though, and I wish more d20 System modules were available in Ballarat. [b]He is a great fan of Eberron.[/b] Love some of the concepts, but I love Greyhawk more... I'll probably buy the initial books (eventually), since I'm curious as to how it will turn out. [b]Other books are usually in the range between "interesting to check out" and "must have".[/b] Mostly. :) Curious, I am. And there are many books I really would love to have! [b]And I sure he's the only one I heard of who actually bought and enjoyed Map Folio [/b] Got me there. [i]Map Folio I[/i] has its problems, but I have used it (and the players enjoyed having the props), and probably will again. [b]Well, there's a difference between not needing a certain book and thinking it's bad. It's the second that I can't recall ever seeing.[/b] [i]Cry Havoc[/i]. Urgh. I hoped it would fill the hole (mass combat) that the MHb had failed to fill. Guess not. [b]I suspect he doesn't have much of an opinion on a book he doesn't have. But I have heard that he dislikes the Mass Combat System from the Miniatures Handbook.[/b] I think the "Mass" Combat System in the MHb is pretty good, but unfortunately it's not Mass Combat. More like "squad combat". :( I grew up with the 1st edition Battlesystem system and the Dragonlance mass battles. That's what I wanted to see. What is Douglas Niles doing these days? The Random Dungeon section of the MHb is also disappointing - though I think I know why. (It has to do with the Goal of the game - a few modifications and it could be pretty good). [b]In other words... possibly one of the most optimistic and enthusiastic D&Der on the web[/b] I hope so! :) Cheers! [/QUOTE]
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