Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Complete Arcane (10 reasons)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 1838745" data-attributes="member: 3586"><p>If only I was paid for liking Wizards... it'd help my current financial situation greatly (which remains extremely poor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />).</p><p></p><p>I've got a review for Monster Manual III coming up where I'm critical of Wizards' editing - I'm indebted to John Cooper for his work in that regard. I find the book infuriating - wonderful monster designs let down by the errors in the stat blocks.</p><p></p><p>One of these days I'll get around to reviewing Map Folio I, which I consider a missed opportunity for Wizards. (If you ever want to see me in anti-Wizards rage, see me on their maps, though I think they've improved recently). I dread the day when I eventually get to see Map Folio II... somehow Wizards failed to deliver it to my FLGS. Think it's a conspiracy?</p><p></p><p></p><p></p><p><em>Complete Divine</em> was a mixed bag. I think what it offered for divine casters was pretty good (much better than DotF), and it offered quite a bit to non-divine casters who wished to take a divine casting PrC or multi-class into cleric. The relics were also nifty. I really like the new Divine feats, though.</p><p></p><p>That the cleric is (possibly) overpowered - I don't see enough of them in my campaigns to make a judgement on that - is something that should be addressed in a revision of the class in 4e. However, I think the options in CD (especially the divine feats) would remain fairly much unchanged.</p><p></p><p>...and that terrible editing!... mind you, I don't really notice it that much. Practiced Spellcaster and a couple of divine feats are the most commonly used part of CD in my campaign, along with occasional reference to the deity descriptions.</p><p></p><p></p><p></p><p>Hehe! I suspect we've probably seen most of the anti-wizard stuff already in the previews; most of the book is likely to be on positively using arcane spells and abilities to blow stuff up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The recycled content is problematic. I do urge people to read Rich Redman's <a href="http://www.thegamemechanics.com/opinion/rich-007.asp" target="_blank">Cue Rant Mode</a> article, especially when he discusses the "...all the books..." argument.</p><p></p><p>I do know that I don't have any of the Forgotten Realms books except for the original 3e FRCS, so anything recycled from those books is something very new to me. Contrariwise, I <em>do</em> have the Miniatures Handbook, from which a lot of material is progressing into the Complete series. (This is probably due to Mike Donais).</p><p></p><p>With regard to arcane material recycled from 3e sources, my general impression is "Great!", because of all the groups, arcane and divine prestige classes had the most problems in 3e. You could see the designers and developers at Wizards getting more familiar with the system as they went along.</p><p></p><p>I know they hadn't thought of partial spellcasting progressions when the original Psionics Handbook was released... but partial progressions exist in Tome and Blood. (Bruce Cordell mentions this in If Thoughts Could Kill). However, as 3e progressed along, people began to realise how significant even one spellcasting level was. Losing 5 in a 10-level prestige class was normally enough to sink that class.</p><p></p><p>So, revisions of 3e prestige classes for casters are something I look forward to greatly.</p><p></p><p>The other recycled material - meh. I'm unsure of how much I use, anyway. I know how much I use the core books - a great deal. Supplements? They're there. I think my game would be diminished without them, because they provide more inspiration for my players and myself, but they're nowhere near as influential as those core rulebooks.</p><p></p><p>I do still think there'll be quite a bit of new material - and I often count seriously revised prestige classes, feats and spells as new material.</p><p></p><p>We'll see how it goes.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1838745, member: 3586"] If only I was paid for liking Wizards... it'd help my current financial situation greatly (which remains extremely poor :(). I've got a review for Monster Manual III coming up where I'm critical of Wizards' editing - I'm indebted to John Cooper for his work in that regard. I find the book infuriating - wonderful monster designs let down by the errors in the stat blocks. One of these days I'll get around to reviewing Map Folio I, which I consider a missed opportunity for Wizards. (If you ever want to see me in anti-Wizards rage, see me on their maps, though I think they've improved recently). I dread the day when I eventually get to see Map Folio II... somehow Wizards failed to deliver it to my FLGS. Think it's a conspiracy? [i]Complete Divine[/i] was a mixed bag. I think what it offered for divine casters was pretty good (much better than DotF), and it offered quite a bit to non-divine casters who wished to take a divine casting PrC or multi-class into cleric. The relics were also nifty. I really like the new Divine feats, though. That the cleric is (possibly) overpowered - I don't see enough of them in my campaigns to make a judgement on that - is something that should be addressed in a revision of the class in 4e. However, I think the options in CD (especially the divine feats) would remain fairly much unchanged. ...and that terrible editing!... mind you, I don't really notice it that much. Practiced Spellcaster and a couple of divine feats are the most commonly used part of CD in my campaign, along with occasional reference to the deity descriptions. Hehe! I suspect we've probably seen most of the anti-wizard stuff already in the previews; most of the book is likely to be on positively using arcane spells and abilities to blow stuff up. :) The recycled content is problematic. I do urge people to read Rich Redman's [url=http://www.thegamemechanics.com/opinion/rich-007.asp]Cue Rant Mode[/url] article, especially when he discusses the "...all the books..." argument. I do know that I don't have any of the Forgotten Realms books except for the original 3e FRCS, so anything recycled from those books is something very new to me. Contrariwise, I [i]do[/i] have the Miniatures Handbook, from which a lot of material is progressing into the Complete series. (This is probably due to Mike Donais). With regard to arcane material recycled from 3e sources, my general impression is "Great!", because of all the groups, arcane and divine prestige classes had the most problems in 3e. You could see the designers and developers at Wizards getting more familiar with the system as they went along. I know they hadn't thought of partial spellcasting progressions when the original Psionics Handbook was released... but partial progressions exist in Tome and Blood. (Bruce Cordell mentions this in If Thoughts Could Kill). However, as 3e progressed along, people began to realise how significant even one spellcasting level was. Losing 5 in a 10-level prestige class was normally enough to sink that class. So, revisions of 3e prestige classes for casters are something I look forward to greatly. The other recycled material - meh. I'm unsure of how much I use, anyway. I know how much I use the core books - a great deal. Supplements? They're there. I think my game would be diminished without them, because they provide more inspiration for my players and myself, but they're nowhere near as influential as those core rulebooks. I do still think there'll be quite a bit of new material - and I often count seriously revised prestige classes, feats and spells as new material. We'll see how it goes. Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Complete Arcane (10 reasons)
Top