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<blockquote data-quote="Sound of Azure" data-source="post: 2861813" data-attributes="member: 40749"><p>Warmages are "artillery", basically. As long as a party that includes a Warmage has some other source of utiity spells, such as a Wizard or Cleric, the party will do fine. They are very limited, however. In games that feature more than just dungeons, they won't have much of a role, although you could stress the military aspect from the flavour text. There's potential for military relationships and contacts that can help the party there.</p><p></p><p>Warlocks have a lot of flavour, and their ability to churn out eldritch bast all day can come in handy. As said above, their role can change immensely depending on their chosen invocations. I haven't seen on in play apart from having a few as NPCs. This class can work well coupled with rogue levels. RP opportunities abound from the implied revulsion aimed at Warlocks.</p><p></p><p>Nobody in my group has been interested in the Wu Jen class, although I have played a few myself. It pretty much is a wizard with a few bells and whistles. The Taboo aspect plays up the other-ness of this class. Such PCs will always be different, unlike the potential of "everyman" archetypes sorcerers and wizards can occupy. </p><p>The inclusion of Wood and Metal themed spells also adds to their other-ness.</p><p></p><p>If there is another primary arcane caster, there could be clashes of style with the Warmage and Wu Jen, depending on spell selection. Again, this could be an interesting RP opportunity.</p><p></p><p></p><p>Edit: Fixed warmage in first para. Oops! <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2861813, member: 40749"] Warmages are "artillery", basically. As long as a party that includes a Warmage has some other source of utiity spells, such as a Wizard or Cleric, the party will do fine. They are very limited, however. In games that feature more than just dungeons, they won't have much of a role, although you could stress the military aspect from the flavour text. There's potential for military relationships and contacts that can help the party there. Warlocks have a lot of flavour, and their ability to churn out eldritch bast all day can come in handy. As said above, their role can change immensely depending on their chosen invocations. I haven't seen on in play apart from having a few as NPCs. This class can work well coupled with rogue levels. RP opportunities abound from the implied revulsion aimed at Warlocks. Nobody in my group has been interested in the Wu Jen class, although I have played a few myself. It pretty much is a wizard with a few bells and whistles. The Taboo aspect plays up the other-ness of this class. Such PCs will always be different, unlike the potential of "everyman" archetypes sorcerers and wizards can occupy. The inclusion of Wood and Metal themed spells also adds to their other-ness. If there is another primary arcane caster, there could be clashes of style with the Warmage and Wu Jen, depending on spell selection. Again, this could be an interesting RP opportunity. Edit: Fixed warmage in first para. Oops! :heh: [/QUOTE]
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