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Complete Arcane: Warlocks and Eldritch Blast
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<blockquote data-quote="UltimaGabe" data-source="post: 1855159" data-attributes="member: 16019"><p>For all of you out there who have already purchased Complete Arcane, I've got a question or two.</p><p></p><p>The Warlock class, from my opinion, looks awesome. It's the kind of class I've wanted to play for a long time (specifically, the Eldritch Blast is a great class feature). However, it's a bit ill-explained. Specifically, can the Eldritch Blast be used at will? They never state, in the entire description, how often it can be used. The Invocations, for example, can be used at will, but the Eldritch Blast isn't an invocation, and never do they state that it follows the same rules as invocations.</p><p></p><p>Also, has anyone out there tested the balance of this class? Mainly, I'm worried that it's too powerful. Specifically, the fact that all of its abilities (the invocations, and, I'm assuming, the Eldritch Blast) are usable at will, and although many of the invocations simply alter your Eldritch Blast, some of them do not. For example, if I'm reading the abilities correctly, a 1st-level Warlock could do 1d6 damage as a ranged touch attack with a range of 250 feet (if he chose the Eldritch Spear invocation at 1st-level) at will. That's not incredibly powerful, and true, that's all he can do, but it seems like after a while a Warlock will easily overshadow a Wizard or Sorcerer as the back-line damage dealer. It just seems a bit odd to me, that's all. Anyone got any opinions?</p><p></p><p>Also, has anyone noticed anything regarding a Warlock's interaction with the rest of a group? It seems to me like the entire concept of the Warlock discourages being a team player and encourages doing everything only for yourself- for example, a wizard gets some cool abilities, but most of their spells can be used to buff the rest of the party. A Warlock, however, can't buff anyone but himself, if I'm not mistaken. Also, the entire concept that they have to be chaotic and/or evil, and the whole feel of the entire class seems to promote a "leave me alone, let me do my thing" attitude, which, in my opinion, is one of the attitudes that hurts the game the most. (After all, I'm sure we've all been part of a group where one person cares only about himself, and the entire game falls apart because of it.)</p><p></p><p>Any thoughts?</p></blockquote><p></p>
[QUOTE="UltimaGabe, post: 1855159, member: 16019"] For all of you out there who have already purchased Complete Arcane, I've got a question or two. The Warlock class, from my opinion, looks awesome. It's the kind of class I've wanted to play for a long time (specifically, the Eldritch Blast is a great class feature). However, it's a bit ill-explained. Specifically, can the Eldritch Blast be used at will? They never state, in the entire description, how often it can be used. The Invocations, for example, can be used at will, but the Eldritch Blast isn't an invocation, and never do they state that it follows the same rules as invocations. Also, has anyone out there tested the balance of this class? Mainly, I'm worried that it's too powerful. Specifically, the fact that all of its abilities (the invocations, and, I'm assuming, the Eldritch Blast) are usable at will, and although many of the invocations simply alter your Eldritch Blast, some of them do not. For example, if I'm reading the abilities correctly, a 1st-level Warlock could do 1d6 damage as a ranged touch attack with a range of 250 feet (if he chose the Eldritch Spear invocation at 1st-level) at will. That's not incredibly powerful, and true, that's all he can do, but it seems like after a while a Warlock will easily overshadow a Wizard or Sorcerer as the back-line damage dealer. It just seems a bit odd to me, that's all. Anyone got any opinions? Also, has anyone noticed anything regarding a Warlock's interaction with the rest of a group? It seems to me like the entire concept of the Warlock discourages being a team player and encourages doing everything only for yourself- for example, a wizard gets some cool abilities, but most of their spells can be used to buff the rest of the party. A Warlock, however, can't buff anyone but himself, if I'm not mistaken. Also, the entire concept that they have to be chaotic and/or evil, and the whole feel of the entire class seems to promote a "leave me alone, let me do my thing" attitude, which, in my opinion, is one of the attitudes that hurts the game the most. (After all, I'm sure we've all been part of a group where one person cares only about himself, and the entire game falls apart because of it.) Any thoughts? [/QUOTE]
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