Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Complete Arcane - What's in it!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felon" data-source="post: 1856096" data-attributes="member: 8158"><p>The warlock does not appear to be a powerhouse class as far I've read--although having said that, the very fact that his abilities have unlimited uses means that a player just has that one broken power that he can exploit ad infinitum.</p><p></p><p>Even putting the issue of raw power aside, I do think it's easy to see how a character that can only do a few cool things, but can employ them an unlimited number of times lends itself to a lot of tedious combats. If a warlock picks the "chilling tentacles" invocation, for instance, are you content to see every battlefield become a mass of 20-foot spreads full of writhing tentacles? Again, even a sorcerer who only has a few 4th-level spells, and one of them being Evard's black tentacles, isn't likely to have that effect on every combat. </p><p></p><p>I think the class overall is pretty cool, but some of the invocations either shouldn't have been added, or should have been bumped up in their grade, or should have a more significant limitation on their usage.</p></blockquote><p></p>
[QUOTE="Felon, post: 1856096, member: 8158"] The warlock does not appear to be a powerhouse class as far I've read--although having said that, the very fact that his abilities have unlimited uses means that a player just has that one broken power that he can exploit ad infinitum. Even putting the issue of raw power aside, I do think it's easy to see how a character that can only do a few cool things, but can employ them an unlimited number of times lends itself to a lot of tedious combats. If a warlock picks the "chilling tentacles" invocation, for instance, are you content to see every battlefield become a mass of 20-foot spreads full of writhing tentacles? Again, even a sorcerer who only has a few 4th-level spells, and one of them being Evard's black tentacles, isn't likely to have that effect on every combat. I think the class overall is pretty cool, but some of the invocations either shouldn't have been added, or should have been bumped up in their grade, or should have a more significant limitation on their usage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Complete Arcane - What's in it!!
Top