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<blockquote data-quote="Doug McCrae" data-source="post: 1859540" data-attributes="member: 21169"><p>I agree with everyone who's said Collegiate Wizard is a good feat but not overpowered. It's one I'd think of taking but it isn't essential. Not in the same league as Improved Initiative, Empower Spell or Craft Wondrous Item IMO.</p><p></p><p>Of course its usefulness varies a lot depending on the availability of scrolls and opportunities to copy new spells in your game. The stingier the GM, the better the feat is.</p><p></p><p>I'm playing a wizard in our current game. The GM is quite stingy so CW would probably have been worth taking over a couple of the feats I did choose. </p><p></p><p>As others have said a wizard will go for the two best spells at every level anyway, so getting four just means you get your 3rd and 4th picks too. Though that decision can sometimes be pretty tight (especially for the 4th level spells).</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 1859540, member: 21169"] I agree with everyone who's said Collegiate Wizard is a good feat but not overpowered. It's one I'd think of taking but it isn't essential. Not in the same league as Improved Initiative, Empower Spell or Craft Wondrous Item IMO. Of course its usefulness varies a lot depending on the availability of scrolls and opportunities to copy new spells in your game. The stingier the GM, the better the feat is. I'm playing a wizard in our current game. The GM is quite stingy so CW would probably have been worth taking over a couple of the feats I did choose. As others have said a wizard will go for the two best spells at every level anyway, so getting four just means you get your 3rd and 4th picks too. Though that decision can sometimes be pretty tight (especially for the 4th level spells). [/QUOTE]
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