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<blockquote data-quote="Garnfellow" data-source="post: 1342858" data-attributes="member: 1223"><p>I /had/ put this book down as a "must-buy," but after getting the pdf patches I've changed that.</p><p></p><p>Keep in mind that I've only had these patches for a week, but so far I've been disappointed with the 3.5 updates -- they seem to be pretty shallow conversions. The obvious cut-and-paste stuff appears to have been caught, like changing skill and spell names. But there are several deeper changes in 3.5 that do not appear to have been addressed.</p><p></p><p>Here are a few examples:</p><p></p><ul> <li data-xf-list-type="ul">The "Conjure Mastery" feat from BOEM I, which improves the power of monsters you summon. Now that "Augment Summoning" is a standard, how do these feats match up? Is Conjure Mastery superfluous? Too powerful, given the prerequisites for Augment Summoning? Should they be allowed to stack?</li> <li data-xf-list-type="ul">In a similar vein, compare/contrast BOEM I's "greater sleep" with 3.5 "deep slumber."</li> <li data-xf-list-type="ul">Spell levels in the revised sorcerer spell list in BOEM II do not appear to incorporate the 3.5 changes to spell levels.</li> <li data-xf-list-type="ul">In general, the BOEM spell school assignments do not appear to have been rethought in light of the extensive 3.5 changes.</li> <li data-xf-list-type="ul">The requirements for making a "Magical Construct" do not include the 3.5 feat "Craft Construct."</li> </ul><p></p><p>These are just some quick observations, and maybe once I've had the pdfs for a while I'll change my mind.</p><p></p><p>One good thing I can say about the patches is that the new layouts for BOEM I and II are vastly approved . . . much easier on the eyes and the printer.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1342858, member: 1223"] I /had/ put this book down as a "must-buy," but after getting the pdf patches I've changed that. Keep in mind that I've only had these patches for a week, but so far I've been disappointed with the 3.5 updates -- they seem to be pretty shallow conversions. The obvious cut-and-paste stuff appears to have been caught, like changing skill and spell names. But there are several deeper changes in 3.5 that do not appear to have been addressed. Here are a few examples: [list] [*]The "Conjure Mastery" feat from BOEM I, which improves the power of monsters you summon. Now that "Augment Summoning" is a standard, how do these feats match up? Is Conjure Mastery superfluous? Too powerful, given the prerequisites for Augment Summoning? Should they be allowed to stack? [*]In a similar vein, compare/contrast BOEM I's "greater sleep" with 3.5 "deep slumber." [*]Spell levels in the revised sorcerer spell list in BOEM II do not appear to incorporate the 3.5 changes to spell levels. [*]In general, the BOEM spell school assignments do not appear to have been rethought in light of the extensive 3.5 changes. [*]The requirements for making a "Magical Construct" do not include the 3.5 feat "Craft Construct." [/list] These are just some quick observations, and maybe once I've had the pdfs for a while I'll change my mind. One good thing I can say about the patches is that the new layouts for BOEM I and II are vastly approved . . . much easier on the eyes and the printer. [/QUOTE]
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