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General Tabletop Discussion
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Complete books - too much feat- and PrC material?
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<blockquote data-quote="JoeGKushner" data-source="post: 1839625" data-attributes="member: 1129"><p>I love PrCs. I've been going through some of my old NPC's, and while most of them don't take advantage of a PrC, those that the players remember, almost always do. This is espeically true of PrCs' that are of an odd nature like the Pale Master or True Necromancer, things that players probably shouldn't be anyway.</p><p></p><p>As far as letting players take PrCs, I'm pretty open about it. I mean, if you cut out PrCs for your campaign and the players are cool with it, no problem, but for me, I see PrCs as a tool used to help build the setting. I've introduced differently knightly orders based on some PrCs, new schools of magic, and dozens of other ideas from my readings and the player's interest.</p><p></p><p>From crunch, as a GM, you get what you put into it.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1839625, member: 1129"] I love PrCs. I've been going through some of my old NPC's, and while most of them don't take advantage of a PrC, those that the players remember, almost always do. This is espeically true of PrCs' that are of an odd nature like the Pale Master or True Necromancer, things that players probably shouldn't be anyway. As far as letting players take PrCs, I'm pretty open about it. I mean, if you cut out PrCs for your campaign and the players are cool with it, no problem, but for me, I see PrCs as a tool used to help build the setting. I've introduced differently knightly orders based on some PrCs, new schools of magic, and dozens of other ideas from my readings and the player's interest. From crunch, as a GM, you get what you put into it. [/QUOTE]
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Complete books - too much feat- and PrC material?
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