Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Complete Champion : Fighter Tier List
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TorgoTheWhite" data-source="post: 9648365" data-attributes="member: 7051716"><p>It is not totally fair to say champion's "subclass feature<strong>(s)</strong> kick in randomly" - some do, a good chunk of them are just solid & reliable though. Yes, if you hone in on the crit bonus to the exclusion of the others. But that initiative advantage is reliable, also, in my corner case I use that athletics advantage alot. That second fighting style is such an afterthought too, but it should be taken into account as an "unsexy" but useful & reliable class feature, which raises the champion's floor in a "non-randomized" way. I originally used protection as a throwaway fighting style at Lv.7, now I am hard-pressed to think of much else I would want to use my reaction on (sometimes dmg I guess). Really, most of their subclass skills are consistent & reliable excluding the one that everyone focuses on.</p><p></p><p>To me, I think it just depends on if you like stability vs dynamics & floor vs ceiling. Also, if you play any grind-out low-rest campaigns. The Champion has a high floor, but less ceiling than some others. It is base warrior ++ with much less expendable resources than other subclasses. I happen to be playing a campaign where combat is frequent, rests are hard to come by, exhaustion is common, it is a (cursed steppes). The Champion is indeed fun in this setting where I spend very little time rationing limited skills & more time being impossible to kill <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.... Also, my list of quips is pretty amazing when I have such minimal resource management to worry about. It is perfect for having your few: (bonus act., reactions) & just not needing much else... So Capt. America (who can do everything he needs to with that 1 shield) vs Batman that does everything with a swiss army belt & more.</p></blockquote><p></p>
[QUOTE="TorgoTheWhite, post: 9648365, member: 7051716"] It is not totally fair to say champion's "subclass feature[B](s)[/B] kick in randomly" - some do, a good chunk of them are just solid & reliable though. Yes, if you hone in on the crit bonus to the exclusion of the others. But that initiative advantage is reliable, also, in my corner case I use that athletics advantage alot. That second fighting style is such an afterthought too, but it should be taken into account as an "unsexy" but useful & reliable class feature, which raises the champion's floor in a "non-randomized" way. I originally used protection as a throwaway fighting style at Lv.7, now I am hard-pressed to think of much else I would want to use my reaction on (sometimes dmg I guess). Really, most of their subclass skills are consistent & reliable excluding the one that everyone focuses on. To me, I think it just depends on if you like stability vs dynamics & floor vs ceiling. Also, if you play any grind-out low-rest campaigns. The Champion has a high floor, but less ceiling than some others. It is base warrior ++ with much less expendable resources than other subclasses. I happen to be playing a campaign where combat is frequent, rests are hard to come by, exhaustion is common, it is a (cursed steppes). The Champion is indeed fun in this setting where I spend very little time rationing limited skills & more time being impossible to kill :).... Also, my list of quips is pretty amazing when I have such minimal resource management to worry about. It is perfect for having your few: (bonus act., reactions) & just not needing much else... So Capt. America (who can do everything he needs to with that 1 shield) vs Batman that does everything with a swiss army belt & more. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Complete Champion : Fighter Tier List
Top