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General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
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<blockquote data-quote="Remathilis" data-source="post: 3732445" data-attributes="member: 7635"><p>Here is a simple example of why LA doesn't work. </p><p></p><p>Lets say I made a monster known as a Fairy Charmer. Deconstructed, these are its racial stats.</p><p></p><p>+2 Cha, -2 Wis</p><p>Medium Sized</p><p>Fey Type</p><p>30 ft move</p><p>Low Light Vision</p><p>Immune to Sleep Effects</p><p>+2 Listen, Search, Spot</p><p>Charm Person at Will. </p><p>FC: Bard.</p><p></p><p>What LA should it be? 0? (Can't, better than an elf). LA +1? (Can't, better than a Feytouched). LA +2?</p><p></p><p>Is Charm Person as will really worth the same as two wizard levels? Or two bard levels? Or two Fighter levels? It doesn't seem so, but the minute you freely use Charm Person on the town guard to get out of legal trouble, the bartender to get free drinks, the merchant to lower the price on his wares, the cleric to heal your friend for free, the orc guards to let you into the wizard's keep, the princess you want to sleep with, etc it shows itself as a huge problem.</p><p></p><p>Beyond a scant handful of humanoid races, EVERY MONSTER IS A POTENTIAL PROBLEM. Minotaur's have size/reach. Ogre's have huge strength and NA. Trolls regenerate. Harpies beguile. Medusa's have an instant-kill at will. Vampire's are immune to most normal forms of PC death. The List goes on. The only option to make them potentially playable is to a.) Remove/limit their natural powers b.) create some LA like Mechanic to make them playable at a certain point, but not useless when they get there, or c.) use a PC version to limit their distrupting powers while keeping the flavor of the monster and allowing them to develop in PC classes. </p><p></p><p>I'm betting on the last option, since it gives me what I want (I'm a minotaur) without tying me to a large XP kill in LA (or worse, racial HD) and allows my DM to keep some of his sanity.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3732445, member: 7635"] Here is a simple example of why LA doesn't work. Lets say I made a monster known as a Fairy Charmer. Deconstructed, these are its racial stats. +2 Cha, -2 Wis Medium Sized Fey Type 30 ft move Low Light Vision Immune to Sleep Effects +2 Listen, Search, Spot Charm Person at Will. FC: Bard. What LA should it be? 0? (Can't, better than an elf). LA +1? (Can't, better than a Feytouched). LA +2? Is Charm Person as will really worth the same as two wizard levels? Or two bard levels? Or two Fighter levels? It doesn't seem so, but the minute you freely use Charm Person on the town guard to get out of legal trouble, the bartender to get free drinks, the merchant to lower the price on his wares, the cleric to heal your friend for free, the orc guards to let you into the wizard's keep, the princess you want to sleep with, etc it shows itself as a huge problem. Beyond a scant handful of humanoid races, EVERY MONSTER IS A POTENTIAL PROBLEM. Minotaur's have size/reach. Ogre's have huge strength and NA. Trolls regenerate. Harpies beguile. Medusa's have an instant-kill at will. Vampire's are immune to most normal forms of PC death. The List goes on. The only option to make them potentially playable is to a.) Remove/limit their natural powers b.) create some LA like Mechanic to make them playable at a certain point, but not useless when they get there, or c.) use a PC version to limit their distrupting powers while keeping the flavor of the monster and allowing them to develop in PC classes. I'm betting on the last option, since it gives me what I want (I'm a minotaur) without tying me to a large XP kill in LA (or worse, racial HD) and allows my DM to keep some of his sanity. [/QUOTE]
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Complete Disagreement With Mike on Monsters (see post #205)
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