Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Grackle" data-source="post: 3733049" data-attributes="member: 23976"><p>Uhhh.... yeah, put me down for disagree. (And yes, I understand PCs and their opponents have different purposes and in-game functions. I get it, i get it, already...) </p><p></p><p>If there's a strong/simple/unified system underneath, it should be able to generate monsters, PCs, and NPCs w/o much trouble. Other games do it, why not D&D? In fact, I think --historically-- a lot of D&D's problems come from making a bunch of independent rules sets and glomming them together later on. This new philosophy might sound cool now, but when stuff meshes awkwardly later on, it could cause a lot of unexpected headaches and pun-puns. </p><p></p><p>***</p><p>I'm hearing a lot of, "it's so much easier for the game designers this way," but why should I care about that? So what if it is? How is that a selling point for me? I'm a player. All I've got is a bunch of monsters I can't polymorph into. </p><p></p><p>I'm sure it <em>would </em>be harder for designers to make monsters that were balanced for play, and fun to fight, and simple to read; but that's still what i want.</p><p></p><p>***</p><p>There have always been some people, like me, who want to play monsters and weirdo characters, and it's always been a pain. The official line has always kinda been, "just don't do that." I felt like 3E was getting closer, and all that LA/ECL/HD business would get ironed out for 4E into nice flat Levels. I was hoping for a way to roll up monsters (individuals from MM races and new ones) as easy as making a dwarven fighter. Maybe not in the PHB, but in the DMG or a new Savage Species. Instead of nice slick way to do that, it sounds like we're getting more patches. </p><p></p><p>***</p><p>Still, none of this is a deal-breaker for me; I just would've liked to see it develop the other way. If nothing else, it looks like the humanoid races will get some attention, and be more useful/usable as playable races, and that's cool. </p><p></p><p>I won't really be upset unless the monstrous races/classes/talent-trees suck as bad as or worse than LA does now.</p></blockquote><p></p>
[QUOTE="The Grackle, post: 3733049, member: 23976"] Uhhh.... yeah, put me down for disagree. (And yes, I understand PCs and their opponents have different purposes and in-game functions. I get it, i get it, already...) If there's a strong/simple/unified system underneath, it should be able to generate monsters, PCs, and NPCs w/o much trouble. Other games do it, why not D&D? In fact, I think --historically-- a lot of D&D's problems come from making a bunch of independent rules sets and glomming them together later on. This new philosophy might sound cool now, but when stuff meshes awkwardly later on, it could cause a lot of unexpected headaches and pun-puns. *** I'm hearing a lot of, "it's so much easier for the game designers this way," but why should I care about that? So what if it is? How is that a selling point for me? I'm a player. All I've got is a bunch of monsters I can't polymorph into. I'm sure it [I]would [/I]be harder for designers to make monsters that were balanced for play, and fun to fight, and simple to read; but that's still what i want. *** There have always been some people, like me, who want to play monsters and weirdo characters, and it's always been a pain. The official line has always kinda been, "just don't do that." I felt like 3E was getting closer, and all that LA/ECL/HD business would get ironed out for 4E into nice flat Levels. I was hoping for a way to roll up monsters (individuals from MM races and new ones) as easy as making a dwarven fighter. Maybe not in the PHB, but in the DMG or a new Savage Species. Instead of nice slick way to do that, it sounds like we're getting more patches. *** Still, none of this is a deal-breaker for me; I just would've liked to see it develop the other way. If nothing else, it looks like the humanoid races will get some attention, and be more useful/usable as playable races, and that's cool. I won't really be upset unless the monstrous races/classes/talent-trees suck as bad as or worse than LA does now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
Top