Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 3763530" data-attributes="member: 5143"><p>Extremely often? I don't know about that. I played in weekly campaign for almost every week since about 1993(2 weekly campaigns for a number of those years), and I've been a Triad member for Living Greyhawk for 2 years and played in LG for 6 years. I can fairly certainly say that the number of times that I've need to know those things has been maybe...2 or 3 times. We did all play monsters during one campaign, but the only reason we did so is because Savage Species came out and we wanted to try it out.</p><p></p><p>Besides, none of that really matters, they've said that creatures have ALL of that information.</p><p></p><p>The difference between player characters and monsters(from everything I've read) is that a player race will say:</p><p>+2 strength, -2 con. At 5th level they get Super Luck, and 10th level they can choose to be able to jump really high or turn into a frog.</p><p></p><p>monsters will say:</p><p>Goblin Clubfighter</p><p>Level 10 Monster</p><p>xp: 570</p><p>Str 26, Dex 14, Con 16, Int 15, Wis 12</p><p>Attacks: +14 (Club) 1d6+8</p><p>HP: 258</p><p>Saves: 20 Ref, 15 Fort, 17 Will</p><p>Skills: +14 Diplomacy, +12 Tumble, +3 Craft, +10 Concentration</p><p>Special Abilities:</p><p>Hit Hard With Club (Ex): Once per combat, he can spend a swift action to do an extra 2d6 damage with his club.</p><p>Low Light Vision (Ex)</p><p></p><p>Does that mean that Goblins have +15 strength? Nope, just that this one has that strength. Does that mean that all goblins can Hit Hard With Club? Nope, this one can though. You can run this monster through virtually any situation you want. Although, you can't figure out HOW it got 258 hitpoints or how it got +14 to hit. It just does, since it is a level 10 monster designed to be a brute, and it needs about +14 to hit so that it can hit level 10 PCs on average 60% of the time. It has 258 hit points so that it can survive about 5 rounds of attacks since the average striker at 10th level does 50 damage.</p><p></p><p>Does it compare directly to the players? Nope. It likely has WAY more hit points and some of its abiltiies will be extremely powerful for a 10th level character. Nor does it give you enough information to make a character out of the monster, but you still have all the same stats as a character.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3763530, member: 5143"] Extremely often? I don't know about that. I played in weekly campaign for almost every week since about 1993(2 weekly campaigns for a number of those years), and I've been a Triad member for Living Greyhawk for 2 years and played in LG for 6 years. I can fairly certainly say that the number of times that I've need to know those things has been maybe...2 or 3 times. We did all play monsters during one campaign, but the only reason we did so is because Savage Species came out and we wanted to try it out. Besides, none of that really matters, they've said that creatures have ALL of that information. The difference between player characters and monsters(from everything I've read) is that a player race will say: +2 strength, -2 con. At 5th level they get Super Luck, and 10th level they can choose to be able to jump really high or turn into a frog. monsters will say: Goblin Clubfighter Level 10 Monster xp: 570 Str 26, Dex 14, Con 16, Int 15, Wis 12 Attacks: +14 (Club) 1d6+8 HP: 258 Saves: 20 Ref, 15 Fort, 17 Will Skills: +14 Diplomacy, +12 Tumble, +3 Craft, +10 Concentration Special Abilities: Hit Hard With Club (Ex): Once per combat, he can spend a swift action to do an extra 2d6 damage with his club. Low Light Vision (Ex) Does that mean that Goblins have +15 strength? Nope, just that this one has that strength. Does that mean that all goblins can Hit Hard With Club? Nope, this one can though. You can run this monster through virtually any situation you want. Although, you can't figure out HOW it got 258 hitpoints or how it got +14 to hit. It just does, since it is a level 10 monster designed to be a brute, and it needs about +14 to hit so that it can hit level 10 PCs on average 60% of the time. It has 258 hit points so that it can survive about 5 rounds of attacks since the average striker at 10th level does 50 damage. Does it compare directly to the players? Nope. It likely has WAY more hit points and some of its abiltiies will be extremely powerful for a 10th level character. Nor does it give you enough information to make a character out of the monster, but you still have all the same stats as a character. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
Top