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General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3767158" data-attributes="member: 710"><p>Yes, that's what they will probably do in D&D 4. BUT: Adding HD doesn't change the LA. Maybe changing it to Undead HD could, but a monster that shots up to 6+ magic rays with powerful spells and with a Antimagic Aura cannot have a low LA. It is so totally more powerful in the "spellcasting/ranged" combat department than any PC that you just can't do it. </p><p></p><p></p><p>Yes and no. Forgery cannot be used untrained, so it doesn't matter that they have a modifier in the skill. (And the modifier would be far lower, if animals keep their Intelligence of 1-2). To have a specific subset of a Craft skill, you must be trained in it, meaning that the Goblin just has Craft (Everything) +5, which they typically use to build crude traps or cave paintings of their heroic deeds in killing adventurers that try to mock their cave paintings or their inability to read and write (or just wanted to kill them and loot their stuff).</p><p></p><p></p><p>Oh, I might have been missing a paragraph for that case.</p><p>But I think, why bother: Yes, they are proficient with all weapons. Because how likely is it that they will end up with an exotic weapon if it is not already in their stat block? Oh, sure, maybe the PCs give them the stupid two-bladed sword nobody wanted to use then. Well, if you don't like your NPC using it, let him say he doesn't want it and they better give him his own weapon back!</p><p></p><p></p><p>Maybe. But all creature that are flat-footed take at least a -5 penalty to defense. (But actually, if that was not the mechanic, the value might still be written into the stat block, and wouldn't make it any worse, because you just add 2 words and 2 numbers to the AC line.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3767158, member: 710"] Yes, that's what they will probably do in D&D 4. BUT: Adding HD doesn't change the LA. Maybe changing it to Undead HD could, but a monster that shots up to 6+ magic rays with powerful spells and with a Antimagic Aura cannot have a low LA. It is so totally more powerful in the "spellcasting/ranged" combat department than any PC that you just can't do it. Yes and no. Forgery cannot be used untrained, so it doesn't matter that they have a modifier in the skill. (And the modifier would be far lower, if animals keep their Intelligence of 1-2). To have a specific subset of a Craft skill, you must be trained in it, meaning that the Goblin just has Craft (Everything) +5, which they typically use to build crude traps or cave paintings of their heroic deeds in killing adventurers that try to mock their cave paintings or their inability to read and write (or just wanted to kill them and loot their stuff). Oh, I might have been missing a paragraph for that case. But I think, why bother: Yes, they are proficient with all weapons. Because how likely is it that they will end up with an exotic weapon if it is not already in their stat block? Oh, sure, maybe the PCs give them the stupid two-bladed sword nobody wanted to use then. Well, if you don't like your NPC using it, let him say he doesn't want it and they better give him his own weapon back! Maybe. But all creature that are flat-footed take at least a -5 penalty to defense. (But actually, if that was not the mechanic, the value might still be written into the stat block, and wouldn't make it any worse, because you just add 2 words and 2 numbers to the AC line.) [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complete Disagreement With Mike on Monsters (see post #205)
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