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Complete Divine: Divine Crusader options
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1553791" data-attributes="member: 3146"><p>Interesting perspective. I'm not sure I agree though.</p><p></p><p>You're certainly right that it sucks for a straight cleric. Having 9th level cleric spells is far preferable to having 5th level cleric spells based on wisdom and 9th level spells from one domain based on charisma.</p><p></p><p>On the other hand, for a fighter or especially a paladin, it seems like it could be good.</p><p></p><p>Compare several options:</p><p></p><p>Pal 7/Clr 10</p><p>Pal 7/Divine Crusader 10</p><p>Pal 17</p><p></p><p>All of the multiclassed options lose 3 points of BAB. That hurst, no question about it. The multiclassed options also lose ten hit points, mount progression, smite progression, Paladin spell progression (IMO, the important ones are Holy Sword, Sacred Haven, and Heal Mount)</p><p></p><p>The Pal/Clr gains two domain powers and 5th level cleric spells. Since he's still going to be filling the role of a fighter, I would think those are best spent on things like Freedom of Movement, Divine Favor (quickened if possible), Righteous Might, Death Ward, and Spiritual Weapon.</p><p>The Pal/Divine Crusader gets one domain power, weapon specialization, some energy resistances, counts as an outsider, and 9th level spells in one domain. If that's the right domain, that could net him a <em>Quickened</em> Righteous Might as well as the Quickened Divine Favors. And, better yet, since his quickened divine favors aren't competing with his righteous mights for spell slots, he can be at full power in more battles.</p><p></p><p>To me, the possibility of quickened Righteous Might, etc could well be worth trading paladin spellcasting and 3 points of BAB for. (The resistances and Outsiderhood seem like fluff to me).</p><p></p><p>On the other hand, Divine Crusader does look a lot more attractive when packaged like this:</p><p>Paladin 8/Divine Crusader 4/Hospitaller 8</p><p>or</p><p>Paladin 7/Divine Crusader 3/Warpriest 10</p><p></p><p>That way, you get all of the spellcasting but only lose out on one point of BAB. For some reason, they seem cheesy to me though.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1553791, member: 3146"] Interesting perspective. I'm not sure I agree though. You're certainly right that it sucks for a straight cleric. Having 9th level cleric spells is far preferable to having 5th level cleric spells based on wisdom and 9th level spells from one domain based on charisma. On the other hand, for a fighter or especially a paladin, it seems like it could be good. Compare several options: Pal 7/Clr 10 Pal 7/Divine Crusader 10 Pal 17 All of the multiclassed options lose 3 points of BAB. That hurst, no question about it. The multiclassed options also lose ten hit points, mount progression, smite progression, Paladin spell progression (IMO, the important ones are Holy Sword, Sacred Haven, and Heal Mount) The Pal/Clr gains two domain powers and 5th level cleric spells. Since he's still going to be filling the role of a fighter, I would think those are best spent on things like Freedom of Movement, Divine Favor (quickened if possible), Righteous Might, Death Ward, and Spiritual Weapon. The Pal/Divine Crusader gets one domain power, weapon specialization, some energy resistances, counts as an outsider, and 9th level spells in one domain. If that's the right domain, that could net him a [i]Quickened[/i] Righteous Might as well as the Quickened Divine Favors. And, better yet, since his quickened divine favors aren't competing with his righteous mights for spell slots, he can be at full power in more battles. To me, the possibility of quickened Righteous Might, etc could well be worth trading paladin spellcasting and 3 points of BAB for. (The resistances and Outsiderhood seem like fluff to me). On the other hand, Divine Crusader does look a lot more attractive when packaged like this: Paladin 8/Divine Crusader 4/Hospitaller 8 or Paladin 7/Divine Crusader 3/Warpriest 10 That way, you get all of the spellcasting but only lose out on one point of BAB. For some reason, they seem cheesy to me though. [/QUOTE]
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