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General Tabletop Discussion
*Pathfinder & Starfinder
[Complete Divine] Radiant Servant of Pelor is too powerful.
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<blockquote data-quote="The Souljourner" data-source="post: 1555685" data-attributes="member: 1622"><p>Legions of undead turn to smoke. Yeah, except that a cleric of Pelor that didn't take this class could do the same thing, just by taking Disciple of the Sun and the Sun and the Glory domains. The prestige class has an ability that just duplicates the disciple of the sun feat. Big whoop. With extra turning and a decent charisma modifier, you'll never run out of double turns either (unless you are fighting way more undead than I've ever seen in a campaign). The healing abilities are quite over stated. Sure, *if* you use a domain slot to prepare a single healing spell, you can get that spell empowered. At any level where you could maximize one of those spells, you could instead just cast Heal, which is just better and gets no benefit from the ability.</p><p></p><p>Assuming that the martial weapon proficiency is an error, that leaves.... umm... bonus domain.... which just gets you to sun, glory, healing, which is just barely better than plain old sun and glory.</p><p></p><p>Radiance is pure fluff, immunity to disease is practically worthless...</p><p></p><p>In my mind, one ability that makes you go "wow, that's amazing" is worth an almost unlimited number of "oh, yeah, that's kinda cool" powers.</p><p></p><p>Against a cleric properly built, the RSoP offers very few advantages that will truly make a difference in day to day play. Are you comparing this class to other clerics, or to other characters of the same level? Theres's a big difference.</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 1555685, member: 1622"] Legions of undead turn to smoke. Yeah, except that a cleric of Pelor that didn't take this class could do the same thing, just by taking Disciple of the Sun and the Sun and the Glory domains. The prestige class has an ability that just duplicates the disciple of the sun feat. Big whoop. With extra turning and a decent charisma modifier, you'll never run out of double turns either (unless you are fighting way more undead than I've ever seen in a campaign). The healing abilities are quite over stated. Sure, *if* you use a domain slot to prepare a single healing spell, you can get that spell empowered. At any level where you could maximize one of those spells, you could instead just cast Heal, which is just better and gets no benefit from the ability. Assuming that the martial weapon proficiency is an error, that leaves.... umm... bonus domain.... which just gets you to sun, glory, healing, which is just barely better than plain old sun and glory. Radiance is pure fluff, immunity to disease is practically worthless... In my mind, one ability that makes you go "wow, that's amazing" is worth an almost unlimited number of "oh, yeah, that's kinda cool" powers. Against a cleric properly built, the RSoP offers very few advantages that will truly make a difference in day to day play. Are you comparing this class to other clerics, or to other characters of the same level? Theres's a big difference. -The Souljourner [/QUOTE]
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[Complete Divine] Radiant Servant of Pelor is too powerful.
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