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General Tabletop Discussion
*Pathfinder & Starfinder
[Complete Divine] Radiant Servant of Pelor is too powerful.
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<blockquote data-quote="two" data-source="post: 1664136" data-attributes="member: 9002"><p>One obvious point to be made, for people that have played RSOP PC's, is that talking about your personal PC is immaterial to the discussion. Whether you found it weak OR strong OR average.</p><p></p><p>You can have the most overpowered PRC in the world, plop it down in a campaign setting unsuited for its strengths, have a player use poor tactics, etc. and it can come off as weak. Or a terrible PRC can seem strong in certain settings. It's really immaterial.</p><p></p><p>When discussing PRC design, you have to step back and see the big picture - think not only about your local campaign, but the thousands of others taking place across the globe. Balance what the PRC is GIVEN, vs. what is TAKEN away, then attempt to see the effect of this on an "average" campaign (not your own personal campaign). Attempt to balance it vs. many types of players, heavy roll players, heavy role players, tactical geniuses, tactical nitwits, etc. etc. </p><p></p><p>Obviously with one RSOP in the party all undead except the most powerful of the powerful are jokes. How much is this worth in the "average" campaign? Or Martial Proficiency? How painful are the prerequisites typically? Etc.</p><p></p><p>In sum, RSOP does seem very powerful. Many bonuses, few drawbacks. And who said +2 to will saves within 10 feet is fluff? Morale bonuses to will saves are VERY hard to come by (not simply a bard's bonus vs. fear!), and if the party keeps 2-3 pc's within 10' of the RSOP most of the time -- that +2 will save bonus will "make or break" a PC within 3-4 saves. Remember, +2 to will save is a feat. Giving everything within 10' a stackable feat, for an important save, is...well.. not fluff. It "WILL SAVE" a party member rather quickly, ha ha.</p></blockquote><p></p>
[QUOTE="two, post: 1664136, member: 9002"] One obvious point to be made, for people that have played RSOP PC's, is that talking about your personal PC is immaterial to the discussion. Whether you found it weak OR strong OR average. You can have the most overpowered PRC in the world, plop it down in a campaign setting unsuited for its strengths, have a player use poor tactics, etc. and it can come off as weak. Or a terrible PRC can seem strong in certain settings. It's really immaterial. When discussing PRC design, you have to step back and see the big picture - think not only about your local campaign, but the thousands of others taking place across the globe. Balance what the PRC is GIVEN, vs. what is TAKEN away, then attempt to see the effect of this on an "average" campaign (not your own personal campaign). Attempt to balance it vs. many types of players, heavy roll players, heavy role players, tactical geniuses, tactical nitwits, etc. etc. Obviously with one RSOP in the party all undead except the most powerful of the powerful are jokes. How much is this worth in the "average" campaign? Or Martial Proficiency? How painful are the prerequisites typically? Etc. In sum, RSOP does seem very powerful. Many bonuses, few drawbacks. And who said +2 to will saves within 10 feet is fluff? Morale bonuses to will saves are VERY hard to come by (not simply a bard's bonus vs. fear!), and if the party keeps 2-3 pc's within 10' of the RSOP most of the time -- that +2 will save bonus will "make or break" a PC within 3-4 saves. Remember, +2 to will save is a feat. Giving everything within 10' a stackable feat, for an important save, is...well.. not fluff. It "WILL SAVE" a party member rather quickly, ha ha. [/QUOTE]
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[Complete Divine] Radiant Servant of Pelor is too powerful.
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