Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Complete Guide to Tyrannosaurus Rex
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Messageboard Golem" data-source="post: 2010187" data-attributes="member: 18387"><p><strong>By Steven Creech, Exec. Chairman d20 Magazine Rack</strong> </p><p></p><p><strong>Sizing Up the Target</strong> </p><p>The Complete Guide to T-Rex is written Joseph Goodman and illustrated by Tim Burgand. Published by Goodman Games, this 32-page supplement examines the Tyrannosaurus Rex in detail and carries a price of $11.00. </p><p></p><p><strong>First Blood</strong> </p><p>Current scientific theory holds that the dinosaurs were warm-blooded, or endothermic, and this book follows that line of belief. A T-rex continues to gain size and mass as it grows older (much like a dragon). Their very nature serves as a limiting factor to their longevity ensuring that only the rare individual lives over 400 years and becomes a Tyrant Master.</p><p></p><p>Social structure and family groups are discussed next. T-rex society is an enigma in that while then tend to be solitary creatures, there is a strong family bond and an even stronger loyalty to their mated. A T-rex selects a mate for life and will extract cruel vengeance upon anyone who injures or kills that mate. The hierarchal structure of T-rex society begins with family, then extends to clan, and ultimately makes up a dynasty. Tyrannosaur dynasties are the most powerful organizations in the prehistoric world. </p><p></p><p>Combat strategies, hunting techniques and the latent psionic powers of tyrant masters are up next. A T-rex can be brought down if swarmed by a sufficient number of smaller creatures capable of inflicting damage. If a tyrannosaur is lucky enough to avoid injury and death, he may eventually develop psionic abilities through sheer force of will alone. These tyrant masters are the true rulers of the lands. </p><p></p><p>Of course, a book on tyrannosaurs would not be complete without new feats to surprise your players. Both psionic and non-psionic feats are laid out. My favorites include Cyclone Tail Slap, Gulp’N’Swallow and Thunder Quake. </p><p></p><p>The remainder of the book shows how to apply and utilize tyrannosaurs in a campaign setting. There are adventure hooks for both fantasy and Broncosaurus Rex settings. There are also rules for creating a T-rex dynasty complete with the stats of two individual tyrannosaur rulers. </p><p></p><p><strong>Critical Hits</strong> </p><p>Who doesn’t love dinosaurs? This book takes an already powerful and formidable creature and ups the ante even more. The inclusion of psionics is certainly a strong bonus and one that is bound to throw players off-balance. </p><p></p><p><strong>Critical Misses</strong> </p><p>Many of the sections are brief and only have a general information rather than going into deep specifics. For example, when discussing combat between two tyrannosaurs, there could have easily been more than just the single small paragraph. What techniques would typically be used? What are the more common tactics used during combat? This is a book that could have easily been 48 pages instead. </p><p></p><p><strong>Coup de Grace</strong> </p><p>The Complete Guide to T-rex does a very good job at giving GMs new options for a very commonly liked monster. It is the best in the Complete Guide line to date. GMs should be able to make valuable use from this book. It’s a recommended buy for anyone who likes using dinosaurs in their campaign and certainly, in my opinion, worth the money.</p><p></p><p><span style="color: green"><strong>To see the graded evaluation of this product and to leave comments that the reviewer will respond to, go to <em>Fast Tracks</em> at <a href="http://www.d20zines.com/html/modules.php?op=modload&name=News&file=index&catid=&topic=4" target="_blank">www.d20zines.com.</a></strong></span></p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2010187, member: 18387"] [b]By Steven Creech, Exec. Chairman d20 Magazine Rack[/b] [b]Sizing Up the Target[/b] The Complete Guide to T-Rex is written Joseph Goodman and illustrated by Tim Burgand. Published by Goodman Games, this 32-page supplement examines the Tyrannosaurus Rex in detail and carries a price of $11.00. [b]First Blood[/b] Current scientific theory holds that the dinosaurs were warm-blooded, or endothermic, and this book follows that line of belief. A T-rex continues to gain size and mass as it grows older (much like a dragon). Their very nature serves as a limiting factor to their longevity ensuring that only the rare individual lives over 400 years and becomes a Tyrant Master. Social structure and family groups are discussed next. T-rex society is an enigma in that while then tend to be solitary creatures, there is a strong family bond and an even stronger loyalty to their mated. A T-rex selects a mate for life and will extract cruel vengeance upon anyone who injures or kills that mate. The hierarchal structure of T-rex society begins with family, then extends to clan, and ultimately makes up a dynasty. Tyrannosaur dynasties are the most powerful organizations in the prehistoric world. Combat strategies, hunting techniques and the latent psionic powers of tyrant masters are up next. A T-rex can be brought down if swarmed by a sufficient number of smaller creatures capable of inflicting damage. If a tyrannosaur is lucky enough to avoid injury and death, he may eventually develop psionic abilities through sheer force of will alone. These tyrant masters are the true rulers of the lands. Of course, a book on tyrannosaurs would not be complete without new feats to surprise your players. Both psionic and non-psionic feats are laid out. My favorites include Cyclone Tail Slap, Gulp’N’Swallow and Thunder Quake. The remainder of the book shows how to apply and utilize tyrannosaurs in a campaign setting. There are adventure hooks for both fantasy and Broncosaurus Rex settings. There are also rules for creating a T-rex dynasty complete with the stats of two individual tyrannosaur rulers. [b]Critical Hits[/b] Who doesn’t love dinosaurs? This book takes an already powerful and formidable creature and ups the ante even more. The inclusion of psionics is certainly a strong bonus and one that is bound to throw players off-balance. [b]Critical Misses[/b] Many of the sections are brief and only have a general information rather than going into deep specifics. For example, when discussing combat between two tyrannosaurs, there could have easily been more than just the single small paragraph. What techniques would typically be used? What are the more common tactics used during combat? This is a book that could have easily been 48 pages instead. [b]Coup de Grace[/b] The Complete Guide to T-rex does a very good job at giving GMs new options for a very commonly liked monster. It is the best in the Complete Guide line to date. GMs should be able to make valuable use from this book. It’s a recommended buy for anyone who likes using dinosaurs in their campaign and certainly, in my opinion, worth the money. [color=green][b]To see the graded evaluation of this product and to leave comments that the reviewer will respond to, go to [i]Fast Tracks[/i] at [url=http://www.d20zines.com/html/modules.php?op=modload&name=News&file=index&catid=&topic=4]www.d20zines.com.[/url][/b][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Complete Guide to Tyrannosaurus Rex
Top