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Complete List of Swift and Immediate Spells & Powers
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<blockquote data-quote="Eridanis" data-source="post: 3024778" data-attributes="member: 275"><p>I whipped this up for my own use, so I thought I'd post it. </p><p></p><p><strong>Sources:</strong></p><p>PH = Player's Handbook</p><p>PH2 = Player's Handbook II</p><p>SC = Spell Compendium</p><p>RacesDrag = Races of the Dragon</p><p>CoS:W = City of Splendors: Waterdeep</p><p>CompPsi = Complete Psionic</p><p>Hyper = Hyperconsciousness (Malhavoc Press)</p><p></p><p>If I've missed one, please let me know and I'll edit it in!</p><p></p><p>SWIFT (113: 87 spells, 26 powers)</p><p></p><p>Accelerated Movement (SC): Bard 1, ranger 1, sor/wiz 1</p><p>Adrenaline Boost (CompPsi): Lurk 1, Physical Power 1, PsyWar 1</p><p>Allegro (SC): Bard 3</p><p>Anticipatory Strike (CompPsi): Psi/Wil 5, Time 5</p><p>Arrow Storm (SC): Ranger 3</p><p>Assay Spell Resistance (SC): Cleric 4, Sor/wiz 4</p><p>Aura of Glory (SC): Paladin 2</p><p>Avaunt (Hyper): Psi/Wil 1, PsyWar 1</p><p>Aver (Hyper): Psi/Wil1, PsyWar 1</p><p>Blade of Blood (PH2): Assassin 1, blackguard 1, cleric 1, duskblade 1, sor/wiz 1</p><p>Blade Storm (SC): Ranger 3</p><p>Blade Thirst (SC): Ranger 3</p><p>Blades of Fire (SC): Ranger 1, sor/wiz 1</p><p>Bladeweave (SC): Bard 2, sor/wiz 2</p><p>Blood Wind (SC): Cleric 1, sor/wiz 1</p><p>Bound (Hyper): Psi/Wil 1, PsyWar1</p><p>Breath Flare (SC): Sor/Wiz 1</p><p>Breath Weapon Admixture (SC): Sor/Wiz 9</p><p>Breath Weapon Substitution (SC): Sor/Wiz 5</p><p>Broker (Hyper): Psi/Wil 1</p><p>Channeled Divine Health (PH2, swift optional): Cleric 4</p><p>Channeled Divine Shield (PH2, swift optional): Cleric 3</p><p>Channeled Pyroburst (PH2, swift optional): Duskblade 4, sor/wiz 4</p><p>Construct Toughness (Hyper): Psi/Wil 2, PsyWar 2</p><p>Critical Strike (SC): Assassin 1, bard 1, sor/wiz 1</p><p>Cursed Blade (SC): Assassin 4</p><p>Daggerspell Stance (SC): Druid 2, Sor/wiz 2</p><p>Dawn (SC): Druid 0, ranger 1</p><p>Deaden Blow (CompPsi): Guardian 1, Lurk 1, PsyWar 1</p><p>Deafening Clang (SC): Paladin 1</p><p>Deflection Field (CompPsi): Force 1, Psi/Wil 1, PsyWar 1</p><p>Detect Compulsion (Hyper): Psi/Wil 1</p><p>Dimension Hop (CompPsi): Freedom 1</p><p>Dispelling Breath (SC): Sor/Wiz 5</p><p>Distract Assailant (SC): Assassin 1, Sor/Wiz 1</p><p>Divine Retaliation (PH2): Cleric 3, paladin 4</p><p>Dragonshape (PH2): Sor/Wiz9</p><p>Energy Surge (PH2): Duskblade 3, sor/wiz 3</p><p>Enervating Breath (SC): Sor/Wiz 9</p><p>Entangling Staff (SC): Druid 3, Sor/Wiz 4</p><p>Ethereal Breath (SC): Sor/Wiz 5</p><p>Exacting Shot (SC): Ranger 2</p><p>Extend Range (CompPsi): Lurk 1, PsyWar 1</p><p>Extend Reach (CompPsi): Lurk 2, PsyWar 2</p><p>Focusing Chant (SC): Bard 1</p><p>Forcewave (SC): Sor/wiz 4</p><p>Giant’s Wrath (SC): Druid 3, sor/wiz 3</p><p>Golem Strike (SC): Sor/Wiz 1</p><p>Grace (SC): Bard 2, cleric 3</p><p>Grave Strike (SC): Cleric 1, paladin 1</p><p>Greater Energy Surge (PH2): Sor/Wiz 6</p><p>Greater Stunning Breath (SC): Sor/wiz 8</p><p>Guided Shot (SC): Ranger 1, sor/wiz 1</p><p>Herald’s Call (SC): Bard 1</p><p>Hunter’s Eye (PH2): Ranger 2</p><p>Incite (SC): Bard 1, cleric 1, sor/wiz 1</p><p>Incite Bravery (CompPsi): Justice 2, PsyWar 2</p><p>Insightful Feint (SC): Assassin 1, sor/wiz 1</p><p>Inspirational Boost (SC): Bard 1</p><p>Instant Diversion (RacesDrag): Bard 1, sor/wiz 1</p><p>Instant Locksmith (SC): Assassin 1, sor/wiz 1</p><p>Instant Search (SC): Assassin 1, Ranger 1, sor/wiz 1</p><p>Jigger (Hyper): Psi/Wil 1</p><p>Judge (Hyper): Psi/Wil 1</p><p>Khelben’s Dweomerdoom (City of Splendors: Waterdeep): Sor/Wiz 9</p><p>Knight’s Move (SC): Cleric 3, Paladin 2</p><p>Lesser Energy Surge (PH2): Sor/Wiz 2</p><p>Lightfoot (SC): Assassin 1, ranger 1</p><p>Lion’s Charge (SC): Druid 3, ranger 2</p><p>Mass Longstrider (PH2): Druid 5, ranger 4</p><p>Master’s Touch (SC): Bard 1, sor/wiz 1</p><p>Meteoric Strike (PH2): Cleric 5, druid 4, paladin 4</p><p>Mighty Spring (CompPsi): Lurk 1, PsyWar 1</p><p>Moment of Insight (CompPsi): Lurk 2, PsyWar 2</p><p>Nature’s Avatar (SC): Druid 9</p><p>Nature’s Favor (SC): Druid 2, ranger 2</p><p>Power Claws (CompPsi): PsyWar 2</p><p>Power Weapon (CompPsi): PsyWar 2</p><p>Primal Fear (CompPsi): Corruption and Madness 1, Psi/Wil 1, PsyWar 1</p><p>Quick March (SC): Cleric 2, paladin 2</p><p>Rebuking Breath (SC): Sor/wiz 4</p><p>Rhino’s Rush (SC): Paladin 1, ranger 1, Wrath 1</p><p>Shock and Awe (SC): Assassin 1, bard 1, sor/wiz 1</p><p>Sniper’s Shot (SC): Assassin 1, Ragner 1, sor/wiz 1</p><p>Spectral Weapon (SC): Assassin 3, bard 4, sor/wiz 3</p><p>Spell Enhancer (SC): Sor/wiz 4</p><p>Stabilize (SC): Paladin 2, cleric 2</p><p>Strategic Charge (SC): Blackguard 1, paladin 1</p><p>Strength of Stone (SC): Paladin 2</p><p>Stretch Weapon (PH2): Bard 2, cleric 2, duskblade 2, sor/wiz 2</p><p>Stunning Breath (SC): Sor/wiz 5</p><p>Stygian Weapon (CompPsi): Lurk 2, PsyWar 2</p><p>(Simbul’s) Synostodweomer (SC): Sor/wiz 7</p><p>Suppress Compulsion (Hyper): Telepath 1</p><p>Sure Strike (PH2): Duskblade 2, sor/wiz 2</p><p>Swift Bless Weapon (SC): Paladin 1</p><p>Swift Etherealness (PH2): Beguiler 5, cleric 5, sor/wiz 5</p><p>Swift Expeditious Retreat (SC): Bard 1, Sor/Wiz 1</p><p>Swift Fly (SC): Bard 2, druid 3, sor/wiz 2</p><p>Swift Haste (SC): Ranger 2</p><p>Swift Invisibility (SC): Assassin 2, bard 1</p><p>Telekinetic Boomerang (CompPsi): Kineticist 3, PsyWar 3</p><p>Teleport Auxiliary (Hyper): Nomad 1</p><p>Temporal Reiteration (CompPsi): Nomad 5</p><p>Tiger’s Tooth (SC): Druid 2</p><p>Towering Oak (SC): Ranger 1</p><p>Trollshape (PH2): Sor/wiz 4</p><p>Updraft (SC): Cleric 1, druid 1</p><p>Vine Strike (SC): Druid 1, ranger 1</p><p>War Cry (SC): Bard 2</p><p>Wings of Bounding (RacesDrag): Sorcerer 1</p><p>Wraithstrike (SC): Assassin 3, sor/wiz 2</p><p>Zeal (SC): Competition 2, blackguard 2, paladin 2</p><p></p><p>IMMEDIATE (36: 30 spells, 6 powers)</p><p></p><p>Aiming at the Target (SC): Sor/wiz 2</p><p>Alter Fortune (PH2): Bard 3, cleric 3, druid 3, sor/wiz 3</p><p>Arrow Mind (SC): Ranger 1, sor/wiz 1</p><p>Avoid Planar Effects (SC): Cleric 2, druid 2, sor/Wiz 3</p><p>Buoyant Lifting (SC): Druid 1</p><p>Celerity (PH2): Bard 4, sor/wiz 4</p><p>Close Wounds (SC): Cleric 2</p><p>Clot (Hyper): Psi/Wil 1, PsyWar 1</p><p>Damp Power (CompPis): Guardian 2, Psi/Wil 2, PsyWar 2</p><p>Deep Breath (SC): Druid 1, ranger 1, sor/wiz 1</p><p>Defer Fatality (Hyper): Psi/Wil 6, PsyWar 6</p><p>Deflect (PH2): Duskblade 2, sor/wiz 2</p><p>Delay Death (SC): Cleric 4</p><p>Electric Vengeance (PH2): Sor/Wiz2 </p><p>Energy Aegis (PH2): Cleric 3, duskblade 3, sor/wiz 3 </p><p>Evade Attack (CompPsi): Lurk 2, nomad 2</p><p>Fearsome Grapple (SC): Sor/Wiz 2Feather Fall (PH): Bard 1, sor/wiz 1</p><p>From the Brink (CompPsi): Life 2</p><p>Greater Celerity (PH2): Sor/Wiz 8</p><p>Greater Electric Vengeance (PH2): Sor/Wiz 5</p><p>Greater Mirror Image (PH2): Bard 4, beguiler 4, sor/wiz 4</p><p>Halt (PH2): Bard 3, beguiler 3, duskblade 3, sor/wiz 3</p><p>Hesitate (PH2): Bard 3, beguiler 3, cleric 3, sor/wiz 3</p><p>Insidious Rhythm (SC): Bard 1</p><p>Lesser Celerity (PH2): Bard 2, sor/wiz 2</p><p>Lesser Deflect (PH2): Duskblade 1, sor/wiz 1</p><p>Master’s Touch (PH2): Bard 2, cleric 2, sor/wiz 2</p><p>Mind Over Energy (CompPsi): Guardian 6, Psi/Wil 6, PsyWar 6</p><p>Mystic Aegis (PH2): Cleric 4</p><p>Nerveskitter (SC): Sor/wiz 1</p><p>Ruin Delver’s Fortune (SC): Bard 4, sor/wiz 4</p><p>Stand (PH2): Duskblade 1, sor/wiz 1</p><p>Stay the Hand (PH2): Bard 1, beguiler 2, cleric 2, sor/wiz 2</p><p>Sticky Saddle (SC): Paladin 1</p><p>Stifle Spell (PH2): Cleric 4, sor/wiz 4</p><p>Warning Shout (SC): Paladin 1</p><p>Wings of Cover (RacesDrag): Sorcerer 2</p></blockquote><p></p>
[QUOTE="Eridanis, post: 3024778, member: 275"] I whipped this up for my own use, so I thought I'd post it. [b]Sources:[/b] PH = Player's Handbook PH2 = Player's Handbook II SC = Spell Compendium RacesDrag = Races of the Dragon CoS:W = City of Splendors: Waterdeep CompPsi = Complete Psionic Hyper = Hyperconsciousness (Malhavoc Press) If I've missed one, please let me know and I'll edit it in! SWIFT (113: 87 spells, 26 powers) Accelerated Movement (SC): Bard 1, ranger 1, sor/wiz 1 Adrenaline Boost (CompPsi): Lurk 1, Physical Power 1, PsyWar 1 Allegro (SC): Bard 3 Anticipatory Strike (CompPsi): Psi/Wil 5, Time 5 Arrow Storm (SC): Ranger 3 Assay Spell Resistance (SC): Cleric 4, Sor/wiz 4 Aura of Glory (SC): Paladin 2 Avaunt (Hyper): Psi/Wil 1, PsyWar 1 Aver (Hyper): Psi/Wil1, PsyWar 1 Blade of Blood (PH2): Assassin 1, blackguard 1, cleric 1, duskblade 1, sor/wiz 1 Blade Storm (SC): Ranger 3 Blade Thirst (SC): Ranger 3 Blades of Fire (SC): Ranger 1, sor/wiz 1 Bladeweave (SC): Bard 2, sor/wiz 2 Blood Wind (SC): Cleric 1, sor/wiz 1 Bound (Hyper): Psi/Wil 1, PsyWar1 Breath Flare (SC): Sor/Wiz 1 Breath Weapon Admixture (SC): Sor/Wiz 9 Breath Weapon Substitution (SC): Sor/Wiz 5 Broker (Hyper): Psi/Wil 1 Channeled Divine Health (PH2, swift optional): Cleric 4 Channeled Divine Shield (PH2, swift optional): Cleric 3 Channeled Pyroburst (PH2, swift optional): Duskblade 4, sor/wiz 4 Construct Toughness (Hyper): Psi/Wil 2, PsyWar 2 Critical Strike (SC): Assassin 1, bard 1, sor/wiz 1 Cursed Blade (SC): Assassin 4 Daggerspell Stance (SC): Druid 2, Sor/wiz 2 Dawn (SC): Druid 0, ranger 1 Deaden Blow (CompPsi): Guardian 1, Lurk 1, PsyWar 1 Deafening Clang (SC): Paladin 1 Deflection Field (CompPsi): Force 1, Psi/Wil 1, PsyWar 1 Detect Compulsion (Hyper): Psi/Wil 1 Dimension Hop (CompPsi): Freedom 1 Dispelling Breath (SC): Sor/Wiz 5 Distract Assailant (SC): Assassin 1, Sor/Wiz 1 Divine Retaliation (PH2): Cleric 3, paladin 4 Dragonshape (PH2): Sor/Wiz9 Energy Surge (PH2): Duskblade 3, sor/wiz 3 Enervating Breath (SC): Sor/Wiz 9 Entangling Staff (SC): Druid 3, Sor/Wiz 4 Ethereal Breath (SC): Sor/Wiz 5 Exacting Shot (SC): Ranger 2 Extend Range (CompPsi): Lurk 1, PsyWar 1 Extend Reach (CompPsi): Lurk 2, PsyWar 2 Focusing Chant (SC): Bard 1 Forcewave (SC): Sor/wiz 4 Giant’s Wrath (SC): Druid 3, sor/wiz 3 Golem Strike (SC): Sor/Wiz 1 Grace (SC): Bard 2, cleric 3 Grave Strike (SC): Cleric 1, paladin 1 Greater Energy Surge (PH2): Sor/Wiz 6 Greater Stunning Breath (SC): Sor/wiz 8 Guided Shot (SC): Ranger 1, sor/wiz 1 Herald’s Call (SC): Bard 1 Hunter’s Eye (PH2): Ranger 2 Incite (SC): Bard 1, cleric 1, sor/wiz 1 Incite Bravery (CompPsi): Justice 2, PsyWar 2 Insightful Feint (SC): Assassin 1, sor/wiz 1 Inspirational Boost (SC): Bard 1 Instant Diversion (RacesDrag): Bard 1, sor/wiz 1 Instant Locksmith (SC): Assassin 1, sor/wiz 1 Instant Search (SC): Assassin 1, Ranger 1, sor/wiz 1 Jigger (Hyper): Psi/Wil 1 Judge (Hyper): Psi/Wil 1 Khelben’s Dweomerdoom (City of Splendors: Waterdeep): Sor/Wiz 9 Knight’s Move (SC): Cleric 3, Paladin 2 Lesser Energy Surge (PH2): Sor/Wiz 2 Lightfoot (SC): Assassin 1, ranger 1 Lion’s Charge (SC): Druid 3, ranger 2 Mass Longstrider (PH2): Druid 5, ranger 4 Master’s Touch (SC): Bard 1, sor/wiz 1 Meteoric Strike (PH2): Cleric 5, druid 4, paladin 4 Mighty Spring (CompPsi): Lurk 1, PsyWar 1 Moment of Insight (CompPsi): Lurk 2, PsyWar 2 Nature’s Avatar (SC): Druid 9 Nature’s Favor (SC): Druid 2, ranger 2 Power Claws (CompPsi): PsyWar 2 Power Weapon (CompPsi): PsyWar 2 Primal Fear (CompPsi): Corruption and Madness 1, Psi/Wil 1, PsyWar 1 Quick March (SC): Cleric 2, paladin 2 Rebuking Breath (SC): Sor/wiz 4 Rhino’s Rush (SC): Paladin 1, ranger 1, Wrath 1 Shock and Awe (SC): Assassin 1, bard 1, sor/wiz 1 Sniper’s Shot (SC): Assassin 1, Ragner 1, sor/wiz 1 Spectral Weapon (SC): Assassin 3, bard 4, sor/wiz 3 Spell Enhancer (SC): Sor/wiz 4 Stabilize (SC): Paladin 2, cleric 2 Strategic Charge (SC): Blackguard 1, paladin 1 Strength of Stone (SC): Paladin 2 Stretch Weapon (PH2): Bard 2, cleric 2, duskblade 2, sor/wiz 2 Stunning Breath (SC): Sor/wiz 5 Stygian Weapon (CompPsi): Lurk 2, PsyWar 2 (Simbul’s) Synostodweomer (SC): Sor/wiz 7 Suppress Compulsion (Hyper): Telepath 1 Sure Strike (PH2): Duskblade 2, sor/wiz 2 Swift Bless Weapon (SC): Paladin 1 Swift Etherealness (PH2): Beguiler 5, cleric 5, sor/wiz 5 Swift Expeditious Retreat (SC): Bard 1, Sor/Wiz 1 Swift Fly (SC): Bard 2, druid 3, sor/wiz 2 Swift Haste (SC): Ranger 2 Swift Invisibility (SC): Assassin 2, bard 1 Telekinetic Boomerang (CompPsi): Kineticist 3, PsyWar 3 Teleport Auxiliary (Hyper): Nomad 1 Temporal Reiteration (CompPsi): Nomad 5 Tiger’s Tooth (SC): Druid 2 Towering Oak (SC): Ranger 1 Trollshape (PH2): Sor/wiz 4 Updraft (SC): Cleric 1, druid 1 Vine Strike (SC): Druid 1, ranger 1 War Cry (SC): Bard 2 Wings of Bounding (RacesDrag): Sorcerer 1 Wraithstrike (SC): Assassin 3, sor/wiz 2 Zeal (SC): Competition 2, blackguard 2, paladin 2 IMMEDIATE (36: 30 spells, 6 powers) Aiming at the Target (SC): Sor/wiz 2 Alter Fortune (PH2): Bard 3, cleric 3, druid 3, sor/wiz 3 Arrow Mind (SC): Ranger 1, sor/wiz 1 Avoid Planar Effects (SC): Cleric 2, druid 2, sor/Wiz 3 Buoyant Lifting (SC): Druid 1 Celerity (PH2): Bard 4, sor/wiz 4 Close Wounds (SC): Cleric 2 Clot (Hyper): Psi/Wil 1, PsyWar 1 Damp Power (CompPis): Guardian 2, Psi/Wil 2, PsyWar 2 Deep Breath (SC): Druid 1, ranger 1, sor/wiz 1 Defer Fatality (Hyper): Psi/Wil 6, PsyWar 6 Deflect (PH2): Duskblade 2, sor/wiz 2 Delay Death (SC): Cleric 4 Electric Vengeance (PH2): Sor/Wiz2 Energy Aegis (PH2): Cleric 3, duskblade 3, sor/wiz 3 Evade Attack (CompPsi): Lurk 2, nomad 2 Fearsome Grapple (SC): Sor/Wiz 2Feather Fall (PH): Bard 1, sor/wiz 1 From the Brink (CompPsi): Life 2 Greater Celerity (PH2): Sor/Wiz 8 Greater Electric Vengeance (PH2): Sor/Wiz 5 Greater Mirror Image (PH2): Bard 4, beguiler 4, sor/wiz 4 Halt (PH2): Bard 3, beguiler 3, duskblade 3, sor/wiz 3 Hesitate (PH2): Bard 3, beguiler 3, cleric 3, sor/wiz 3 Insidious Rhythm (SC): Bard 1 Lesser Celerity (PH2): Bard 2, sor/wiz 2 Lesser Deflect (PH2): Duskblade 1, sor/wiz 1 Master’s Touch (PH2): Bard 2, cleric 2, sor/wiz 2 Mind Over Energy (CompPsi): Guardian 6, Psi/Wil 6, PsyWar 6 Mystic Aegis (PH2): Cleric 4 Nerveskitter (SC): Sor/wiz 1 Ruin Delver’s Fortune (SC): Bard 4, sor/wiz 4 Stand (PH2): Duskblade 1, sor/wiz 1 Stay the Hand (PH2): Bard 1, beguiler 2, cleric 2, sor/wiz 2 Sticky Saddle (SC): Paladin 1 Stifle Spell (PH2): Cleric 4, sor/wiz 4 Warning Shout (SC): Paladin 1 Wings of Cover (RacesDrag): Sorcerer 2 [/QUOTE]
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