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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[COMPLETE] Looking back at the leatherette series: PHBR, DMGR, HR and more!
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<blockquote data-quote="Orius" data-source="post: 8203805" data-attributes="member: 8863"><p>Druid is one of the better PHB splats, and I give a good deal of the credit here to the various alternate terrain druids instead of tying then all into forests. It helps to broaden them a bit.</p><p></p><p>There's a lot of crunchy stuff to work with here, and the herbalism stuff is something I've always wanted to expand on but never really got around to.</p><p></p><p>The real problem with druid flavor goes back to the origin of the cleric IMO. The cleric started out as a Van Helsing type character to counter a vampire PC that was wreaking havoc in Dave's campaign. Then I believe Gary morphed it into a more generic medieval Christian warrior monk. Around the time the game was first published, clerics were pretty much lawful, with chaotic demon worshipping "anti-clerics" functioning as their opposite counterparts. Druids first showed up in 1976, and I think their whole neutrality thing was due to them not being a Christian analog, but still opposed to Chaos, kind of serving in the virtuous pagan role. One of the things I like about this book is that it makes an effort to put the druid into a nature priest role that is its own thing. The Christian vs. devil worshipper plus romanticized old faith that D&D essentially started out is harder to work with when the game increasingly assumed polytheistic societies, and it's also harder to work with if you're doing a campaign that isn't strongly grounded in European cultural tropes.</p></blockquote><p></p>
[QUOTE="Orius, post: 8203805, member: 8863"] Druid is one of the better PHB splats, and I give a good deal of the credit here to the various alternate terrain druids instead of tying then all into forests. It helps to broaden them a bit. There's a lot of crunchy stuff to work with here, and the herbalism stuff is something I've always wanted to expand on but never really got around to. The real problem with druid flavor goes back to the origin of the cleric IMO. The cleric started out as a Van Helsing type character to counter a vampire PC that was wreaking havoc in Dave's campaign. Then I believe Gary morphed it into a more generic medieval Christian warrior monk. Around the time the game was first published, clerics were pretty much lawful, with chaotic demon worshipping "anti-clerics" functioning as their opposite counterparts. Druids first showed up in 1976, and I think their whole neutrality thing was due to them not being a Christian analog, but still opposed to Chaos, kind of serving in the virtuous pagan role. One of the things I like about this book is that it makes an effort to put the druid into a nature priest role that is its own thing. The Christian vs. devil worshipper plus romanticized old faith that D&D essentially started out is harder to work with when the game increasingly assumed polytheistic societies, and it's also harder to work with if you're doing a campaign that isn't strongly grounded in European cultural tropes. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
[COMPLETE] Looking back at the leatherette series: PHBR, DMGR, HR and more!
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