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Complete Mage - Is it out yet?
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<blockquote data-quote="Knight Otu" data-source="post: 3132270" data-attributes="member: 192"><p>Because Call Lightning is better in most aspects than Stormbolt. Range is critical to a spellcaster, but it isn't the only point where it wins out.</p><p>* Damage potential - under the right circumstances, Call Lightning deals 3d10 points per bolt.</p><p>* Area - while harder to use to good effect, Call Lightning has a larger area.</p><p>You cannot just reduce the game to damage dealt. That does a great disservice to the breadth of the game.</p><p></p><p></p><p>I don't know what games you've played, but most FPS games I heard of still use ammution and life bars. In fact, "no resource management" doesn't sound like any computer game I know, RPG or otherwise. :\ These feats don't take away resource management - they modify resource management.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 3132270, member: 192"] Because Call Lightning is better in most aspects than Stormbolt. Range is critical to a spellcaster, but it isn't the only point where it wins out. * Damage potential - under the right circumstances, Call Lightning deals 3d10 points per bolt. * Area - while harder to use to good effect, Call Lightning has a larger area. You cannot just reduce the game to damage dealt. That does a great disservice to the breadth of the game. I don't know what games you've played, but most FPS games I heard of still use ammution and life bars. In fact, "no resource management" doesn't sound like any computer game I know, RPG or otherwise. :\ These feats don't take away resource management - they modify resource management. [/QUOTE]
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