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Complete Mage - Is it out yet?
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<blockquote data-quote="Twowolves" data-source="post: 3133121" data-attributes="member: 18093"><p>No, you are misquoting me. d20dwarf said that D&D wasn't literature. I said it was based on literature. Peroid. You asked for an example of how D&D was like Conan or LotR. Not once was the specifics of the magic system involved in this particular part of the thread. So now your point is that the original magic system wasn't like the magic seen in Howard or Tolkien's books, when everyone already said it came from Jack Vance? So what? The original magic system was more like one of the sources of inspiration than any of the others. The 1st ed ranger was Aragorn, period, straight down to the fact that they could use crsytal balls, aka pallantirs. Regenerating, fire-loathing trolls came straight from Anderson's "Three Hearts and Three Lions". I have clearly shown how 1st ed D&D was based on the works of a handful of authors, and that's what you asked for. Next time ask for examples of how the magic system is the same, instead how the entire game is the same.</p><p></p><p></p><p></p><p></p><p>Let me make it extra special clear to you. I think these feats take the hard decision making out of the class, not that they make blasters into better blasters. There is no tough decision between casting Call Lighting or using the Stormbolt feat, except certain specific situations. I never even said anything about D&D wizards being like Gandalf, that IS putting words in my mouth. </p><p></p><p>Once again, making the blasters able to blast away at will without losing out on their built in per day limits WILL reduce the ammount of resource management in the game now. That makes the game more like Gauntlet than like D&D. To me it's the same as making a feat in the Point Blank Shot chain that lets the user have infinate arrows, or feats that let you survive without breathing or eating.</p><p></p><p></p><p></p><p></p><p>No, actually, I don't. But hey, thanks for the attitude.</p><p></p><p></p><p></p><p>Since he lifted the magic system straight from Vance, why would anyone have to show any other examples than Vance himself? </p><p></p><p></p><p></p><p>How about the fact that instead of casting a spell, they can just not cast it and have the ability to zap something all day long. Don't like the diablo analogy? Then how about Gauntlet. Zap zap zap little balls of fire as fast as you can hit the button. The Wizard in Gauntlet had to "resource manage" his nuke-the-board Magic Potions, and now that's pretty close to what D&D blasters will be like in the future, zap zap zap until the fit hits the shan and they actually cast a spell. </p><p></p><p></p><p></p><p></p><p>I was commenting on the fact that D&D as a whole did indeed have it's roots in fantasy literature. You asked for examples of such. You didn't ask for magic system examples. I gave you examples, and I've given you more. Shall I pick out the original cleric spell list and show you chaper and verse in the Bible that inspired these things? The Bible doesn't have prophets zapping people all day long, does that mean it's any less of a source of inspiration for the game?</p><p></p><p></p><p></p><p>Not a single example, except the only one that matters: Vancian magic. The magic system came straight from there, fire'n'forget. Now, they fire a little bit all day long, and don't have to forget. Sounds like a substantial change to me.</p></blockquote><p></p>
[QUOTE="Twowolves, post: 3133121, member: 18093"] No, you are misquoting me. d20dwarf said that D&D wasn't literature. I said it was based on literature. Peroid. You asked for an example of how D&D was like Conan or LotR. Not once was the specifics of the magic system involved in this particular part of the thread. So now your point is that the original magic system wasn't like the magic seen in Howard or Tolkien's books, when everyone already said it came from Jack Vance? So what? The original magic system was more like one of the sources of inspiration than any of the others. The 1st ed ranger was Aragorn, period, straight down to the fact that they could use crsytal balls, aka pallantirs. Regenerating, fire-loathing trolls came straight from Anderson's "Three Hearts and Three Lions". I have clearly shown how 1st ed D&D was based on the works of a handful of authors, and that's what you asked for. Next time ask for examples of how the magic system is the same, instead how the entire game is the same. Let me make it extra special clear to you. I think these feats take the hard decision making out of the class, not that they make blasters into better blasters. There is no tough decision between casting Call Lighting or using the Stormbolt feat, except certain specific situations. I never even said anything about D&D wizards being like Gandalf, that IS putting words in my mouth. Once again, making the blasters able to blast away at will without losing out on their built in per day limits WILL reduce the ammount of resource management in the game now. That makes the game more like Gauntlet than like D&D. To me it's the same as making a feat in the Point Blank Shot chain that lets the user have infinate arrows, or feats that let you survive without breathing or eating. No, actually, I don't. But hey, thanks for the attitude. Since he lifted the magic system straight from Vance, why would anyone have to show any other examples than Vance himself? How about the fact that instead of casting a spell, they can just not cast it and have the ability to zap something all day long. Don't like the diablo analogy? Then how about Gauntlet. Zap zap zap little balls of fire as fast as you can hit the button. The Wizard in Gauntlet had to "resource manage" his nuke-the-board Magic Potions, and now that's pretty close to what D&D blasters will be like in the future, zap zap zap until the fit hits the shan and they actually cast a spell. I was commenting on the fact that D&D as a whole did indeed have it's roots in fantasy literature. You asked for examples of such. You didn't ask for magic system examples. I gave you examples, and I've given you more. Shall I pick out the original cleric spell list and show you chaper and verse in the Bible that inspired these things? The Bible doesn't have prophets zapping people all day long, does that mean it's any less of a source of inspiration for the game? Not a single example, except the only one that matters: Vancian magic. The magic system came straight from there, fire'n'forget. Now, they fire a little bit all day long, and don't have to forget. Sounds like a substantial change to me. [/QUOTE]
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