Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Complete Mage - Is it out yet?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 3133265" data-attributes="member: 78"><p>I've played a druid who could blast all day by using a few spells. While Call Lightning isn't totally unlimited like the reserve feat, one cast can pretty much last an entire battle if you don't mind zapping people for crap damage the whole time. Add in produce flame and summoned animals and the character can go a long way without resting.</p><p></p><p>Of course, that strategy ended up getting tossed fairly quickly. It's an excellent way to manage the number of spells used each day. It's a rather poor way to manage precious combat actions. And then there's the theory of constraints. Spending per day resources at the slowest rate in the group isn't all that great, since the group will usually stop once certain resources are low even if other characters are full.</p><p></p><p></p><p></p><p>Not really. The DnD style resource management fire and forget magic is only present in a few of the Dying Earth stories. And of course, the actual implementation is radically different - a high level DnD wizard will have ~30+ spells of varying magnitude prep'd at once, while a Dying Earth (part 1) caster will have 4 or 5, usually of extreme magnitude. Of course, it's apparently possible for a normal person to prepare and attempt to cast these spells as well - it's just rather risky AND requires that they somehow access the wizard's stuff. </p><p></p><p>DnD magic has little in common with the other forms of magic in the series or other works of Vance; some other characters certainly seem to be able to produce seemingly unlimited minor effects.</p><p></p><p></p><p></p><p>Rings of Sustenance. Bags of Holding. There's already plenty of ways to get around mundane logistical challenges, and these methods aren't exactly anything new to the game. Also, I personally am not so fond of buying and tracking the food, water, and other equipment and supplies for an expedition.</p></blockquote><p></p>
[QUOTE="Victim, post: 3133265, member: 78"] I've played a druid who could blast all day by using a few spells. While Call Lightning isn't totally unlimited like the reserve feat, one cast can pretty much last an entire battle if you don't mind zapping people for crap damage the whole time. Add in produce flame and summoned animals and the character can go a long way without resting. Of course, that strategy ended up getting tossed fairly quickly. It's an excellent way to manage the number of spells used each day. It's a rather poor way to manage precious combat actions. And then there's the theory of constraints. Spending per day resources at the slowest rate in the group isn't all that great, since the group will usually stop once certain resources are low even if other characters are full. Not really. The DnD style resource management fire and forget magic is only present in a few of the Dying Earth stories. And of course, the actual implementation is radically different - a high level DnD wizard will have ~30+ spells of varying magnitude prep'd at once, while a Dying Earth (part 1) caster will have 4 or 5, usually of extreme magnitude. Of course, it's apparently possible for a normal person to prepare and attempt to cast these spells as well - it's just rather risky AND requires that they somehow access the wizard's stuff. DnD magic has little in common with the other forms of magic in the series or other works of Vance; some other characters certainly seem to be able to produce seemingly unlimited minor effects. Rings of Sustenance. Bags of Holding. There's already plenty of ways to get around mundane logistical challenges, and these methods aren't exactly anything new to the game. Also, I personally am not so fond of buying and tracking the food, water, and other equipment and supplies for an expedition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Complete Mage - Is it out yet?
Top