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<blockquote data-quote="Beltazar" data-source="post: 6678625" data-attributes="member: 6799247"><p>I've managed to track down the error with stats going over 20. The problem lies with the secondary stat. For example if STR is the primary stat and CON is the secondary, STR will be set to 20 max and the remainder is rolled over to CON. However if the secondary stat is over 20, the remainder is not rolled over to the third primary stat. While it's not common at lower levels, at higher level this rollover does increase.</p><p></p><p>The easiest way to check this is to set the character's level to 20 and start rolling characters. </p><p></p><p>I think it would be fairly simple to check the secondary stat and apply the remainder to the third most important stat. At this time only the first and second stats are checked. I'll let you smart guys figure out how to implement it. </p><p></p><p>Thanks!!</p><p></p><p>On a side note: I'm working on a villain's schemes/methods/weakness, dungeon adventures and random character adventures (PHB pg. 73-76, pg. 94-101) It's still very basic, but I'm pulling the villain info from the random NPC worksheet listed above. I'll post it once it's more complete.</p><p></p><p>Can we set the level in box TOPSHEET!BL5 (character level box) to an absolute? (=MATH!$D$5), instead of (=MATH!D5) </p><p>Thanks again!</p></blockquote><p></p>
[QUOTE="Beltazar, post: 6678625, member: 6799247"] I've managed to track down the error with stats going over 20. The problem lies with the secondary stat. For example if STR is the primary stat and CON is the secondary, STR will be set to 20 max and the remainder is rolled over to CON. However if the secondary stat is over 20, the remainder is not rolled over to the third primary stat. While it's not common at lower levels, at higher level this rollover does increase. The easiest way to check this is to set the character's level to 20 and start rolling characters. I think it would be fairly simple to check the secondary stat and apply the remainder to the third most important stat. At this time only the first and second stats are checked. I'll let you smart guys figure out how to implement it. Thanks!! On a side note: I'm working on a villain's schemes/methods/weakness, dungeon adventures and random character adventures (PHB pg. 73-76, pg. 94-101) It's still very basic, but I'm pulling the villain info from the random NPC worksheet listed above. I'll post it once it's more complete. Can we set the level in box TOPSHEET!BL5 (character level box) to an absolute? (=MATH!$D$5), instead of (=MATH!D5) Thanks again! [/QUOTE]
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