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<blockquote data-quote="Emirikol" data-source="post: 7302445" data-attributes="member: 10638"><p>Errata 8.9</p><p></p><p>Height</p><p></p><p>Racial abilities no longer showing : Referencing wrong column.</p><p></p><p>No longer randomizing relevant class' primary ability (min maxing only the first instead): p.45 pHB </p><p>examples: </p><p>Fighter: dex or str</p><p>Monk: dex or wis</p><p>Pal: str or cha</p><p>Rgr: dex or wis</p><p></p><p></p><p>Tested Level 1 human fighter:</p><p>* No longer randomizing USER: Ability Scores: Standard array. Every character is identical.</p><p></p><p>* No longer randomizing the other 4 or 5 non-primary abilites for class list on p.45. Every character is identical.</p><p></p><p>* Need ability to shut off ability score min-maxing for class in USER otherwise every character is the same. Not sure "ranking" the importance of abilities per class is needed as it eliminates randomization. User can already min-max. </p><p></p><p>* Standard Array no longer correct numbers. Should be the ones on p.13 PHB. 15, 14, 13, 12, 10, 8. They should be set to primary (or one of the two listed primary abilities) and then the final 4-5 randomized.</p><p></p><p>I'll keep my eyes peeled for more.</p><p></p><p>jh</p></blockquote><p></p>
[QUOTE="Emirikol, post: 7302445, member: 10638"] Errata 8.9 Height Racial abilities no longer showing : Referencing wrong column. No longer randomizing relevant class' primary ability (min maxing only the first instead): p.45 pHB examples: Fighter: dex or str Monk: dex or wis Pal: str or cha Rgr: dex or wis Tested Level 1 human fighter: * No longer randomizing USER: Ability Scores: Standard array. Every character is identical. * No longer randomizing the other 4 or 5 non-primary abilites for class list on p.45. Every character is identical. * Need ability to shut off ability score min-maxing for class in USER otherwise every character is the same. Not sure "ranking" the importance of abilities per class is needed as it eliminates randomization. User can already min-max. * Standard Array no longer correct numbers. Should be the ones on p.13 PHB. 15, 14, 13, 12, 10, 8. They should be set to primary (or one of the two listed primary abilities) and then the final 4-5 randomized. I'll keep my eyes peeled for more. jh [/QUOTE]
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