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Complete Revision of PHB Feats (wiki thread)
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<blockquote data-quote="TwoSix" data-source="post: 7227462" data-attributes="member: 205"><p>The feat mergers are sensible. I tried to put them together some different ways, but I think your way makes the most sense. Actor and Keen Mind are both kind of sticking points that don't go together with much else, so putting them together works. HAM and MAM are fine to put together, since you can't use both benefits at the same time anyway. Dungeon Delver makes sense folded into Observant. (The key to being a good dungeon delver IS being observant!)</p><p></p><p>I agree with [MENTION=12731]CapnZapp[/MENTION] that Crossbow Expert should provide an at-will off-hand crossbow attack, so I like the modification. </p><p></p><p>I tend to think of Healer and Inspiring Leader as being fairly equivalent (Healer heals for more, but preemptive healing is more useful than reactive healing.) I'm honestly not sure if they should be +1 ASI or not. But I do think they should be grouped together.</p><p></p><p>I'm also probably in the minority in thinking that Magic Initiate is too weak; to my mind, any feat that I could replicate with a one level dip to get something straight up better isn't worth it. I'd prefer to see it with a +1 ASI.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7227462, member: 205"] The feat mergers are sensible. I tried to put them together some different ways, but I think your way makes the most sense. Actor and Keen Mind are both kind of sticking points that don't go together with much else, so putting them together works. HAM and MAM are fine to put together, since you can't use both benefits at the same time anyway. Dungeon Delver makes sense folded into Observant. (The key to being a good dungeon delver IS being observant!) I agree with [MENTION=12731]CapnZapp[/MENTION] that Crossbow Expert should provide an at-will off-hand crossbow attack, so I like the modification. I tend to think of Healer and Inspiring Leader as being fairly equivalent (Healer heals for more, but preemptive healing is more useful than reactive healing.) I'm honestly not sure if they should be +1 ASI or not. But I do think they should be grouped together. I'm also probably in the minority in thinking that Magic Initiate is too weak; to my mind, any feat that I could replicate with a one level dip to get something straight up better isn't worth it. I'd prefer to see it with a +1 ASI. [/QUOTE]
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