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Complete Warrior - Improved Buckler Defense feat
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1277972" data-attributes="member: 3146"><p>I don't think it's too good of a feat.</p><p></p><p>Vs. Two Weapon Defense, etc.</p><p>1. Two Weapon Defense, etc are pretty weak feats. If we threw away every feat that was better than them, we'd be down to dodge (no feat chain attached), toughness, skill focus, and combat casting.</p><p></p><p>2. This feat doesn't remove the -1 to hit for attacking while wearing a buckler. </p><p></p><p>Second, at the levels that the feat becomes the ability to get +6 to AC and special abilities, Animated shields are readily available which can offer from +2 to +9 AC (+9 is an animated +5 tower shield). So those without this feat are hardly precluded from using shields. Thus it's unreasonable to complain that it's a +6 AC bonus for a single feat.</p><p></p><p>Third, the bonus is situational. Situational feats are typically more powerful in their situation (see Mobility vis a vis Dodge). Any character who uses a buckler is likely to get the AC bonus a lot of the time anyway. If he's a two weapon wielder, he'll get it any time he's not able to make a full attack. (Which is a quite common situation) even without this feat. Any character who uses a buckler will get any special abilities on the buckler whether or not he attacks with it. (So a greatsword wielder can suck up the -1 to hit in order to gain the benefits of a Feathered Heavy Fortification buckler of absorbtion--which are substantial even if he never gets the AC bonus). So there's a little more leeway for a feat like this than for others.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1277972, member: 3146"] I don't think it's too good of a feat. Vs. Two Weapon Defense, etc. 1. Two Weapon Defense, etc are pretty weak feats. If we threw away every feat that was better than them, we'd be down to dodge (no feat chain attached), toughness, skill focus, and combat casting. 2. This feat doesn't remove the -1 to hit for attacking while wearing a buckler. Second, at the levels that the feat becomes the ability to get +6 to AC and special abilities, Animated shields are readily available which can offer from +2 to +9 AC (+9 is an animated +5 tower shield). So those without this feat are hardly precluded from using shields. Thus it's unreasonable to complain that it's a +6 AC bonus for a single feat. Third, the bonus is situational. Situational feats are typically more powerful in their situation (see Mobility vis a vis Dodge). Any character who uses a buckler is likely to get the AC bonus a lot of the time anyway. If he's a two weapon wielder, he'll get it any time he's not able to make a full attack. (Which is a quite common situation) even without this feat. Any character who uses a buckler will get any special abilities on the buckler whether or not he attacks with it. (So a greatsword wielder can suck up the -1 to hit in order to gain the benefits of a Feathered Heavy Fortification buckler of absorbtion--which are substantial even if he never gets the AC bonus). So there's a little more leeway for a feat like this than for others. [/QUOTE]
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Complete Warrior - Improved Buckler Defense feat
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