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Complete Warrior Samurai Thread
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<blockquote data-quote="xenoflare" data-source="post: 1241240" data-attributes="member: 12431"><p><strong>hmm</strong></p><p></p><p>first off, no offence meant to anybody. ok now that's outta the way...</p><p></p><p>as we Singaporeans would say it.. </p><p></p><p>"aiyah! why this make you so stress?"</p><p></p><p>translated into a more, erm, standard-issue form of English, what i meant was "hmm! why are you so stressed and put out over this?"</p><p></p><p>of course, something's lost in the translation.</p><p></p><p>as are all things when they are translated.</p><p></p><p>but a translation is also an interpretation, and a new one at that. what's my point? the CW samurai makes a good niten type, reminds me of Musashi from the Eiji Yoshikawa novels, where he was written as being a hell of an intimidating fellow at first, but later becomes very personable and charismatic (heck, in the last few chapters, Musashi goes around teaching kids how to read and write). it's also got a lot of "authenticity" in the sense that it's inspired a little by the Book of Five Rings (not L5R) - go read the Book of Fire, i think - there's somehting about catching your opponent's gaze as you clash blades with him and to reproach him, to make your spirit-glare go "tut-tut!" to cow him into submission. Still, i think they should get good will saves - but hey that's just me.</p><p> </p><p>anyhow, if you don't like the emphasis on niten-style and intimidation, just look at this as a possible permutation of a possible samurai school or clan. Maybe you have other samurai types as well. I think the CW classes like Hexblade and Samurai just show what can be done with a 20-level base class that focuses on melee, with a unique paradigm and some specialities like the ranger and paladin that already exist in the PHB. Make a Iaijitsu-type, using the existing CW one as a prototype of comparison. Make a Glaive-type, anything.</p><p></p><p>i agree with somebody - sorry can't remember who exactly - who said earlier that the ranger and paladin are just as narrowly defined. it's nearly impossible to make anything that's "historically accurate" because history, or our accounts of it, tend to be rather inaccurate in the first place - you can cite something as being accurate, and you'll have ten thousand people disagreeing with you. </p><p></p><p>let the class inspire, not confine - your mileage may vary, in all the infinite multitudes of games that you all will play. me, i like Niten, so my perspective is skewed, but hey that's just my little fraction of infinity haha. ymmv. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /></p><p></p><p>yours,</p><p>shao</p></blockquote><p></p>
[QUOTE="xenoflare, post: 1241240, member: 12431"] [b]hmm[/b] first off, no offence meant to anybody. ok now that's outta the way... as we Singaporeans would say it.. "aiyah! why this make you so stress?" translated into a more, erm, standard-issue form of English, what i meant was "hmm! why are you so stressed and put out over this?" of course, something's lost in the translation. as are all things when they are translated. but a translation is also an interpretation, and a new one at that. what's my point? the CW samurai makes a good niten type, reminds me of Musashi from the Eiji Yoshikawa novels, where he was written as being a hell of an intimidating fellow at first, but later becomes very personable and charismatic (heck, in the last few chapters, Musashi goes around teaching kids how to read and write). it's also got a lot of "authenticity" in the sense that it's inspired a little by the Book of Five Rings (not L5R) - go read the Book of Fire, i think - there's somehting about catching your opponent's gaze as you clash blades with him and to reproach him, to make your spirit-glare go "tut-tut!" to cow him into submission. Still, i think they should get good will saves - but hey that's just me. anyhow, if you don't like the emphasis on niten-style and intimidation, just look at this as a possible permutation of a possible samurai school or clan. Maybe you have other samurai types as well. I think the CW classes like Hexblade and Samurai just show what can be done with a 20-level base class that focuses on melee, with a unique paradigm and some specialities like the ranger and paladin that already exist in the PHB. Make a Iaijitsu-type, using the existing CW one as a prototype of comparison. Make a Glaive-type, anything. i agree with somebody - sorry can't remember who exactly - who said earlier that the ranger and paladin are just as narrowly defined. it's nearly impossible to make anything that's "historically accurate" because history, or our accounts of it, tend to be rather inaccurate in the first place - you can cite something as being accurate, and you'll have ten thousand people disagreeing with you. let the class inspire, not confine - your mileage may vary, in all the infinite multitudes of games that you all will play. me, i like Niten, so my perspective is skewed, but hey that's just my little fraction of infinity haha. ymmv. :-P yours, shao [/QUOTE]
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