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Completed 4e Druid (Updated 7/11, New Items; More Versatile)
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<blockquote data-quote="Phasics" data-source="post: 4338719" data-attributes="member: 38866"><p><span style="color: Pink">After playing around with a few builds I came across an idea that would allow a little more flexibility with the class without really changing anything.</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">Instead of a Defensive/Offensive/Rites Focus choice at 1st level why not just 2 choices</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">Rites focus</span></p><p><span style="color: Pink">as written</span></p><p><span style="color: Pink">or</span></p><p><span style="color: Pink">Wild Shape focus</span></p><p><span style="color: Pink">Choose 4 traits from the following list, your choices cannot be changed</span></p><p><span style="color: Pink">1) Increase your natural attack by one step (you can take this trait multiple times 1d6---->1d8---->1d10--->1d12(max))</span></p><p><span style="color: Pink">2) Increase the damage dealt in offensive form with melee by +1 (you can take this trait multiple times its effects stack to a maximum of +3)</span></p><p><span style="color: Pink">3) You Gain +3HP at level 1 and +1HP/2 levels (if you take this a second time you gain 1HP/level instead)(take a third time for 3HP/2 levels)</span></p><p><span style="color: Pink">4) When in defensive form you natural armor grants +4 instead of +3 (increase to +7 at 21st and +10 at 30th) If you take this a second time your natural armor increases to +6 while in defensive form (increase to +9 at 21st and +12 at 30th) (third time for +7 , +10 at 21st, +13 at 30th)</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">Thus you could take 1) twice and 2) twice for the same offensive bonus or 3) and 4) twice for the same defensive bonus.</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">However you could also take one of each for</span></p><p><span style="color: Pink">1d8 melee</span></p><p><span style="color: Pink">+1 dmg in offensive</span></p><p><span style="color: Pink">+3HP 1HP/2 levels</span></p><p><span style="color: Pink">+4 nat armor</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">Or </span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">1d12 melee</span></p><p><span style="color: Pink">+4 nat armor in defensive mode</span></p><p><span style="color: Pink">etc</span></p><p><span style="color: Pink">etc</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">Just opens up the class a bit more without really doing anything to change it.</span></p><p><span style="color: Pink"></span></p></blockquote><p></p>
[QUOTE="Phasics, post: 4338719, member: 38866"] [COLOR=Pink]After playing around with a few builds I came across an idea that would allow a little more flexibility with the class without really changing anything. Instead of a Defensive/Offensive/Rites Focus choice at 1st level why not just 2 choices Rites focus as written or Wild Shape focus Choose 4 traits from the following list, your choices cannot be changed 1) Increase your natural attack by one step (you can take this trait multiple times 1d6---->1d8---->1d10--->1d12(max)) 2) Increase the damage dealt in offensive form with melee by +1 (you can take this trait multiple times its effects stack to a maximum of +3) 3) You Gain +3HP at level 1 and +1HP/2 levels (if you take this a second time you gain 1HP/level instead)(take a third time for 3HP/2 levels) 4) When in defensive form you natural armor grants +4 instead of +3 (increase to +7 at 21st and +10 at 30th) If you take this a second time your natural armor increases to +6 while in defensive form (increase to +9 at 21st and +12 at 30th) (third time for +7 , +10 at 21st, +13 at 30th) Thus you could take 1) twice and 2) twice for the same offensive bonus or 3) and 4) twice for the same defensive bonus. However you could also take one of each for 1d8 melee +1 dmg in offensive +3HP 1HP/2 levels +4 nat armor Or 1d12 melee +4 nat armor in defensive mode etc etc Just opens up the class a bit more without really doing anything to change it. [/COLOR] [/QUOTE]
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