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<blockquote data-quote="malcolm_n" data-source="post: 4380551" data-attributes="member: 63154"><p>Always happy to help with rules clarification.</p><p>[sblock]all of the above is correct. You get the weapon proficiency of the weapon you use while in wild shape.I think you have an older copy. The base forms (def and off) are at-will now. Any time, anywhere, you can become an animal. The special forms you take, like WS:M allow you to shift as a minor action instead. Again, you can shift from any form (like changing stances for a fighter).It was just to say that no matter what wild shape stance you use (besides the base), you do it as a minor action from any form you are currently in. If you are in Offensive form and activate Wild shape magic, you can choose as a minor action to stay in offensive form or change to defensive form. That choice is your new stance, and if you change it, you lose the benefits of Wild Shape: Magic.Regardless of your size, you're medium when you wild shape (sans the feat). With a reach weapon, you apply its reach as you would for your current size while in wild shape. If a large creature gets reach 15 with such a weapon, you would to so long as you're in Large Form.</p><p>Bugbears get oversized weapon? That's really cool; I can't believe I looked over it. Yes, he would apply whatever die of damage his weapon does as normal because of his racial ability. The same would be true for monkey grip if/when they make it a feat again.See above, I answered it thinking it was part of that question.hehe, Them beating your stealth is them realizing there' s a tree in the middle of nowhere, you making some kind of a non-treelike move or action like bending over, sneezing, etc. Again, it's just the mechanical representation of changing into something you're not as a means to hide or otherwise trick others into not thinking you're there.That's the magic of an exceptions based rules system. There is a hard and fast rule about stances; and Hummingbird strike and stoneskin break that rule by simply saying you can still use them while you're in wild shape form. I could add the wording for easier read; and I probably will, but as we all get more familiar with the new system, you'll find there are a lot of basic rules broken by classes all the time.The dwarf only has to make one save because he is only affected by knockdown once. The inclusion of knocked prone on the secondary attack is redundant.Nope, once per encounter, pick a resistance. That's your element until you rest for 5 minutes. But, you can stay in elemental form for 5 minutes (if I read stances correctly, you can always be in a stance, if i'm wrong, ignore this part), enter combat and use the power again to change the element. If you do, you lose the element you had before.Make 2 attacks. Each attack can target a different creature, but doesn't have to. This breaks the stance rule again. Normally, you only get one stance; period. Chimera says you now get 3 stances at a time. Because this is a stance itself, pick two others and use them. Chimera already counts as both defensive and offensive at the same time, so I suggest using (for example) WS: M and Stone Skin.Thank you for catching that. I meant it to be that you could only be in one at a time, but you have to take the feat multiple times to have access to this feat. It should read:</p><p><span style="font-family: 'Times-Roman'"><span style="font-size: 10px">______________</span></span></p><p><span style="font-family: 'Times-Roman'"><span style="font-size: 10px">Choose one of the following forms. When you wild shape, you gain that movement mode. You can take this multiple times for different forms, but can only use one at a time.</span></span></p><p><span style="font-family: 'Times-Roman'"><span style="font-size: 10px"></span></span> [/sblock]</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 4380551, member: 63154"] Always happy to help with rules clarification. [sblock]all of the above is correct. You get the weapon proficiency of the weapon you use while in wild shape.I think you have an older copy. The base forms (def and off) are at-will now. Any time, anywhere, you can become an animal. The special forms you take, like WS:M allow you to shift as a minor action instead. Again, you can shift from any form (like changing stances for a fighter).It was just to say that no matter what wild shape stance you use (besides the base), you do it as a minor action from any form you are currently in. If you are in Offensive form and activate Wild shape magic, you can choose as a minor action to stay in offensive form or change to defensive form. That choice is your new stance, and if you change it, you lose the benefits of Wild Shape: Magic.Regardless of your size, you're medium when you wild shape (sans the feat). With a reach weapon, you apply its reach as you would for your current size while in wild shape. If a large creature gets reach 15 with such a weapon, you would to so long as you're in Large Form. Bugbears get oversized weapon? That's really cool; I can't believe I looked over it. Yes, he would apply whatever die of damage his weapon does as normal because of his racial ability. The same would be true for monkey grip if/when they make it a feat again.See above, I answered it thinking it was part of that question.hehe, Them beating your stealth is them realizing there' s a tree in the middle of nowhere, you making some kind of a non-treelike move or action like bending over, sneezing, etc. Again, it's just the mechanical representation of changing into something you're not as a means to hide or otherwise trick others into not thinking you're there.That's the magic of an exceptions based rules system. There is a hard and fast rule about stances; and Hummingbird strike and stoneskin break that rule by simply saying you can still use them while you're in wild shape form. I could add the wording for easier read; and I probably will, but as we all get more familiar with the new system, you'll find there are a lot of basic rules broken by classes all the time.The dwarf only has to make one save because he is only affected by knockdown once. The inclusion of knocked prone on the secondary attack is redundant.Nope, once per encounter, pick a resistance. That's your element until you rest for 5 minutes. But, you can stay in elemental form for 5 minutes (if I read stances correctly, you can always be in a stance, if i'm wrong, ignore this part), enter combat and use the power again to change the element. If you do, you lose the element you had before.Make 2 attacks. Each attack can target a different creature, but doesn't have to. This breaks the stance rule again. Normally, you only get one stance; period. Chimera says you now get 3 stances at a time. Because this is a stance itself, pick two others and use them. Chimera already counts as both defensive and offensive at the same time, so I suggest using (for example) WS: M and Stone Skin.Thank you for catching that. I meant it to be that you could only be in one at a time, but you have to take the feat multiple times to have access to this feat. It should read: [FONT=Times-Roman][SIZE=2]______________[/SIZE][/FONT] [FONT=Times-Roman][SIZE=2]Choose one of the following forms. When you wild shape, you gain that movement mode. You can take this multiple times for different forms, but can only use one at a time. [/SIZE][/FONT] [/sblock] [/QUOTE]
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