Gold Roger
First Post
So, I've been thinking about ways to introduce Maneuvers as integral part of my campaigns, without adding more classes (cause I hates class bloat).
Feats and PrC's don't exactly work out.
If I start adding alternate class features in a big enough amount to allow classes to become maneuver focused, I could just as well introduce the Bo9S classes.
Since the three classes I'd want to profit the most from the introduction of maneuvers each have a Bo)S equivalent, I decided to try a complete swap.
What problems could you see with those changes?
Feats and PrC's don't exactly work out.
If I start adding alternate class features in a big enough amount to allow classes to become maneuver focused, I could just as well introduce the Bo9S classes.
Since the three classes I'd want to profit the most from the introduction of maneuvers each have a Bo)S equivalent, I decided to try a complete swap.
What problems could you see with those changes?