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General Tabletop Discussion
D&D Older Editions
Completely Unofficial 4e Dataset Xml Schema and Discussion (Updated 7/02)
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<blockquote data-quote="jimmifett" data-source="post: 4335172" data-attributes="member: 55006"><p>Ok, everything is now SourceInfo tagged and DefaultCampaign tagged. I think this was a very useful, if not time consuming, thing to implement.</p><p></p><p>Everything is in campaign setting 'None', except religious stuff, which is in 'Points of Light' setting.</p><p></p><p>I broke out source materials and campaign settings out into their own files to act as master references for those. The datasets can now reference them as ReferencedExtrnalDataSets so that IDRef types for source info can match up.</p><p></p><p>I moved skill uses to their own areas.</p><p></p><p>Added some more stuff for feat requirements.</p><p></p><p>Feat requirement population is up to H now.</p><p></p><p>I need to go back and finish off the class feature powers before i can continue with feats.</p><p></p><p>I stubbed out an area for level advancement changes in feats that grow with you. Haven't done anything with that yet to see if I like it.</p><p></p><p>I'll be rather happy when feats are done.</p><p></p><p>I'm hoping to get some sample characters built once I have the feats finished and at least the level 1 powers. After that, I think i'll get paragons and destinies finished (should be quick) and go back to finishing powers.</p><p></p><p>I'm looking at adding into the schema stuff for adventures. Advice on adventure formats to model would be of great help. One of the things i'm taking into consideration for adventures, and possibly a spin off of it's own, is skill challenges, specifically adding support for the stalker0 skill system if enough ppl want it. I'm not familiar with it, as I haven't dug through that thread yet.</p><p></p><p>-J</p></blockquote><p></p>
[QUOTE="jimmifett, post: 4335172, member: 55006"] Ok, everything is now SourceInfo tagged and DefaultCampaign tagged. I think this was a very useful, if not time consuming, thing to implement. Everything is in campaign setting 'None', except religious stuff, which is in 'Points of Light' setting. I broke out source materials and campaign settings out into their own files to act as master references for those. The datasets can now reference them as ReferencedExtrnalDataSets so that IDRef types for source info can match up. I moved skill uses to their own areas. Added some more stuff for feat requirements. Feat requirement population is up to H now. I need to go back and finish off the class feature powers before i can continue with feats. I stubbed out an area for level advancement changes in feats that grow with you. Haven't done anything with that yet to see if I like it. I'll be rather happy when feats are done. I'm hoping to get some sample characters built once I have the feats finished and at least the level 1 powers. After that, I think i'll get paragons and destinies finished (should be quick) and go back to finishing powers. I'm looking at adding into the schema stuff for adventures. Advice on adventure formats to model would be of great help. One of the things i'm taking into consideration for adventures, and possibly a spin off of it's own, is skill challenges, specifically adding support for the stalker0 skill system if enough ppl want it. I'm not familiar with it, as I haven't dug through that thread yet. -J [/QUOTE]
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