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<blockquote data-quote="Wyvernhand" data-source="post: 5997284" data-attributes="member: 97681"><p>Yea, I see 3 melee characters, and I think BARD!!!!</p><p></p><p>Since its lacking in higher tiered arcanomancery, I'd suggest PrCing into Sublime Chord to get the late game staples like Greater Teleport and whatnot.</p><p></p><p>The default SC build I see around is Bard8/Virtuoso2/SC2/Virt+8. This gives 9/10 bardic casting and 10/10 SC casting, with Virtuosos' slightly better HD and class skills. Variations on this slide in 2 levels of Lyric Thamateurge or 1 level of Mindbender to suit. A level of Spellthief for Master Spellthief CL jacking is also fun because of the way SC interacts with CLs (you'll have a CL of 40 with SC by level 20).</p><p></p><p>At low levels, optimize Inspire Courage out the wazoo. You can get +4/+4 EASILY by level 4, more if you use an instrument (I HATE using instruments, its hard to shoot a sling with a lute in your hands). At higher levels, spellcasting kicks in when IC starts to become a little saggy.</p></blockquote><p></p>
[QUOTE="Wyvernhand, post: 5997284, member: 97681"] Yea, I see 3 melee characters, and I think BARD!!!! Since its lacking in higher tiered arcanomancery, I'd suggest PrCing into Sublime Chord to get the late game staples like Greater Teleport and whatnot. The default SC build I see around is Bard8/Virtuoso2/SC2/Virt+8. This gives 9/10 bardic casting and 10/10 SC casting, with Virtuosos' slightly better HD and class skills. Variations on this slide in 2 levels of Lyric Thamateurge or 1 level of Mindbender to suit. A level of Spellthief for Master Spellthief CL jacking is also fun because of the way SC interacts with CLs (you'll have a CL of 40 with SC by level 20). At low levels, optimize Inspire Courage out the wazoo. You can get +4/+4 EASILY by level 4, more if you use an instrument (I HATE using instruments, its hard to shoot a sling with a lute in your hands). At higher levels, spellcasting kicks in when IC starts to become a little saggy. [/QUOTE]
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