Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complex fighter pitfalls
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 5956442" data-attributes="member: 87792"><p>You mean something like the below? (Which is a mix of two or three actual fights - it isn't normally the case that people open with At Wills unless it's what the situation calls for).</p><p></p><p></p><p><strong>DM:</strong> He calls for help and you guys get a <em>surprise round.</em></p><p></p><p><strong>Thief:</strong> I have Combat Advantage with First Strike and throw my dagger at him. [Hits for lots of damage].</p><p></p><p><strong>Warlord:</strong> "Kill that [Expletive deleted]" Direct the strike at the Thief to throw a dagger at him again. [First strike still working, and thieves hardly ever miss. Lots more damage]</p><p></p><p><strong>Fighter:</strong> I'm in Defend the Line stance. "Chaarge!" [Hit] I bash him to his knees, slowing him.</p><p></p><p><strong>Wizard:</strong> I snap my fingers and a large crackling ball of lightning appears there, bolts shooting out in all directions. (Storm Pillar - doing about 25 points of damage to any reinforcements.</p><p></p><p><em>First round</em></p><p></p><p><strong>Thief:</strong> Death from above. Using Acrobat's Trick I climb up that wall, along the ceiling, and drop down onto him leading with my shortsword point first. [Hit for even more damage]</p><p></p><p><strong>DM:</strong> He wacks the fighter and hits. Hard. And calls for help. The door to the first guardroom opens outwards but seem cowed by the Storm Pillar. Four guards come out of the second but don't try to get past it.</p><p></p><p><strong>Warlord:</strong> Seemingly accidently lowering my shield as I attack him I tell him he has the brains of an orc and the strength of an elf. I miss (Brash Assault). Does he want to make a free MBA with combat advantage against me? </p><p><strong>DM:</strong> Yes</p><p><strong>Fighter: </strong>Not so fast. Battle Guardian. I bash him to the ground (World Serpent's Grasp). He's now prone.</p><p><strong>DM: </strong>He's prone and in a Defender Aura? And you've heavy armour? The counterattack ... misses.</p><p><strong>Warlord:</strong> I've taken him off balance for you. [Nods to the thief]</p><p><strong>Thief:</strong> Hits him with sneak attack <em>again</em>.</p><p><strong>DM:</strong> As he falls for your opening, taking his eye off <em>both</em> the real threats, the fighter splits his head open as the thief stabs him up through the back of the rib cage to the heart. He is thoroughly dead.</p><p></p><p><strong>Fighter:</strong> I move to a position behind the Storm Pillar and take the total defence action before smirking to the guards.</p><p></p><p><strong>Wizard:</strong> I breathe out across my orb as the storm pillar winks out, and a biting wind whips up across this area, throwing [Rolls] three of the four guards back into their room, and those guards in that room against the wall. Given doors have no reflex defence to speak of it slams the doors shut after them. (Freezing Burst, Orb Expertise, and Enlarge Spell).</p><p></p><p>Two rounds of combat made up entirely of At Wills from PCs I've either played or DM'd for, and at will effects that have taken place in the opening or surprise round of combat. All perfectly legal by the RAW and the closest thing to a ruling was slamming a door with freezing burst. I don't think that could be remotely considered boring combat, do you?</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5956442, member: 87792"] You mean something like the below? (Which is a mix of two or three actual fights - it isn't normally the case that people open with At Wills unless it's what the situation calls for). [B]DM:[/B] He calls for help and you guys get a [I]surprise round.[/I] [B]Thief:[/B] I have Combat Advantage with First Strike and throw my dagger at him. [Hits for lots of damage]. [B]Warlord:[/B] "Kill that [Expletive deleted]" Direct the strike at the Thief to throw a dagger at him again. [First strike still working, and thieves hardly ever miss. Lots more damage] [B]Fighter:[/B] I'm in Defend the Line stance. "Chaarge!" [Hit] I bash him to his knees, slowing him. [B]Wizard:[/B] I snap my fingers and a large crackling ball of lightning appears there, bolts shooting out in all directions. (Storm Pillar - doing about 25 points of damage to any reinforcements. [I]First round[/I] [B]Thief:[/B] Death from above. Using Acrobat's Trick I climb up that wall, along the ceiling, and drop down onto him leading with my shortsword point first. [Hit for even more damage] [B]DM:[/B] He wacks the fighter and hits. Hard. And calls for help. The door to the first guardroom opens outwards but seem cowed by the Storm Pillar. Four guards come out of the second but don't try to get past it. [B]Warlord:[/B] Seemingly accidently lowering my shield as I attack him I tell him he has the brains of an orc and the strength of an elf. I miss (Brash Assault). Does he want to make a free MBA with combat advantage against me? [B]DM:[/B] Yes [B]Fighter: [/B]Not so fast. Battle Guardian. I bash him to the ground (World Serpent's Grasp). He's now prone. [B]DM: [/B]He's prone and in a Defender Aura? And you've heavy armour? The counterattack ... misses. [B]Warlord:[/B] I've taken him off balance for you. [Nods to the thief] [B]Thief:[/B] Hits him with sneak attack [I]again[/I]. [B]DM:[/B] As he falls for your opening, taking his eye off [I]both[/I] the real threats, the fighter splits his head open as the thief stabs him up through the back of the rib cage to the heart. He is thoroughly dead. [B]Fighter:[/B] I move to a position behind the Storm Pillar and take the total defence action before smirking to the guards. [B]Wizard:[/B] I breathe out across my orb as the storm pillar winks out, and a biting wind whips up across this area, throwing [Rolls] three of the four guards back into their room, and those guards in that room against the wall. Given doors have no reflex defence to speak of it slams the doors shut after them. (Freezing Burst, Orb Expertise, and Enlarge Spell). Two rounds of combat made up entirely of At Wills from PCs I've either played or DM'd for, and at will effects that have taken place in the opening or surprise round of combat. All perfectly legal by the RAW and the closest thing to a ruling was slamming a door with freezing burst. I don't think that could be remotely considered boring combat, do you? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Complex fighter pitfalls
Top