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Complexity as a Barrier to Playing Dungeons & Dragons
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<blockquote data-quote="enpeze66" data-source="post: 5509072" data-attributes="member: 6672053"><p>Your pendulum comparision is not really true, because it implies that both groups are equal in their numbers. I doubt this. Instead I am sure that there is greater number of players which would love a simpler rule system than those which are available today. Addtionally there are many more potential new players which you cannot reach with the current editions of rulebooks of 300+ pages.</p><p></p><p></p><p>As I already have said in the below thread, to cater only the current number crunchers and nerd crowd with is a major failure made by wotc which severely damages todays rpg industry.</p><p></p><p>Instead of concentrating on the nerd crowd which shrinks more and more each year, they should care about the masses of potentially players and and win older hands from the 80ties and 90ties (35-40y+) back. </p><p></p><p>I am sure WotC knows this problem very well and 2008 they tried to tackle it with 4th edition. But they were not radical enough in their quest for simplification and neither newbies nor a good number of old hands came back to the rpg. Main reason is that causals and vets with fat purses but without time didnt and dont want to read/learn the thousands of rule pages of the 4th edition system. </p><p></p><p></p><p>I dont want to repeat each point of the discussion here for time reasons but you can follow it in this thread</p><p></p><p><a href="http://www.enworld.org/forum/general-rpg-discussion/302225-problem-21st-century-d-d-solution-sort-6.html#post5487579" target="_blank">http://www.enworld.org/forum/general-rpg-discussion/302225-problem-21st-century-d-d-solution-sort-6.html#post5487579</a></p></blockquote><p></p>
[QUOTE="enpeze66, post: 5509072, member: 6672053"] Your pendulum comparision is not really true, because it implies that both groups are equal in their numbers. I doubt this. Instead I am sure that there is greater number of players which would love a simpler rule system than those which are available today. Addtionally there are many more potential new players which you cannot reach with the current editions of rulebooks of 300+ pages. As I already have said in the below thread, to cater only the current number crunchers and nerd crowd with is a major failure made by wotc which severely damages todays rpg industry. Instead of concentrating on the nerd crowd which shrinks more and more each year, they should care about the masses of potentially players and and win older hands from the 80ties and 90ties (35-40y+) back. I am sure WotC knows this problem very well and 2008 they tried to tackle it with 4th edition. But they were not radical enough in their quest for simplification and neither newbies nor a good number of old hands came back to the rpg. Main reason is that causals and vets with fat purses but without time didnt and dont want to read/learn the thousands of rule pages of the 4th edition system. I dont want to repeat each point of the discussion here for time reasons but you can follow it in this thread [URL]http://www.enworld.org/forum/general-rpg-discussion/302225-problem-21st-century-d-d-solution-sort-6.html#post5487579[/URL] [/QUOTE]
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