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Complexity of an Attack: examples?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 3430486" data-attributes="member: 545"><p>My example is simple:</p><p></p><p>Paladin 9</p><p>+1 Rapier</p><p>Improved Critical: Rapier</p><p>Smite Evil</p><p>Divine Might</p><p></p><p>That does not look bad, right?</p><p></p><p>Now that +1 Rapier is really +1 Evil Outsider Bane -- adds in +2 to hit, +2 damage, +2d6 damage...some of the time. I many need to ask the DM if this is both an outsider and evil before I have a final answer.</p><p></p><p>I get a lot of threats, but I may or may not need to confirm the threat due to Blessed Weapon. Sometimes have to ask the DM whether the target is evil.</p><p></p><p>I can cast Bull's Strength (sometimes from scroll), which adds +2 to hit, +2 damage.</p><p></p><p>I can cast Eagle's Spendor (sometimes from scroll), which add +1 the the Divine Might (and I must keep careful track of turn uses here) and increases the uses by 1/day. My Smite Evil gains another +1 to hit. (I have a +2 Cha item.)</p><p></p><p>Sometimes I cast Divine Favor from a wand, for +1 to hit and +1 damage.</p><p></p><p>If I am fighting from horseback, I get another +1 to hit against Medium or smaller targets.</p><p></p><p>I often charge for +2 to hit, -2 to AC.</p><p></p><p>By my count there are 15 minor tweaks to take into account, each dependent on circumstances. And I have not even considered Bless, Prayer, Haste.</p><p></p><p>Not that would not be quite so bad, except I also fight from horseback with a lance. The two-handed weapon and special mechanics of a lance charge make a number of these numeric tweaks <em>similar but not quite the same</em>.</p><p></p><p>This is a simple Core example.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 3430486, member: 545"] My example is simple: Paladin 9 +1 Rapier Improved Critical: Rapier Smite Evil Divine Might That does not look bad, right? Now that +1 Rapier is really +1 Evil Outsider Bane -- adds in +2 to hit, +2 damage, +2d6 damage...some of the time. I many need to ask the DM if this is both an outsider and evil before I have a final answer. I get a lot of threats, but I may or may not need to confirm the threat due to Blessed Weapon. Sometimes have to ask the DM whether the target is evil. I can cast Bull's Strength (sometimes from scroll), which adds +2 to hit, +2 damage. I can cast Eagle's Spendor (sometimes from scroll), which add +1 the the Divine Might (and I must keep careful track of turn uses here) and increases the uses by 1/day. My Smite Evil gains another +1 to hit. (I have a +2 Cha item.) Sometimes I cast Divine Favor from a wand, for +1 to hit and +1 damage. If I am fighting from horseback, I get another +1 to hit against Medium or smaller targets. I often charge for +2 to hit, -2 to AC. By my count there are 15 minor tweaks to take into account, each dependent on circumstances. And I have not even considered Bless, Prayer, Haste. Not that would not be quite so bad, except I also fight from horseback with a lance. The two-handed weapon and special mechanics of a lance charge make a number of these numeric tweaks [i]similar but not quite the same[/i]. This is a simple Core example. [/QUOTE]
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