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*Pathfinder & Starfinder
Complexity vs. Depth -- A Look Inside Pathfinder 2nd Edition
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<blockquote data-quote="Jimmy Dick" data-source="post: 7788216" data-attributes="member: 6994416"><p>Building a character in PF2 is easy if you have an idea of what you want to build. Some things are not available as of yet, but may or may not show up in the expansions as far as classes and archetypes. Please note I am referring to good character builds and not ridiculous cheesy garbage builds which I hope are never going to be possible short of home-brewed customized campaigns in which case that's fine and dandy (PFS GM here).</p><p></p><p>As for depth, this game is deep, very deep. The tactical aspect is crazy good with the three action economy. Players that support their fellow players are doing well while the self-centered players are hurting their groups. This is at the low level of play so far too, so it won't improve for the groups with self-centered players in higher levels. Encounter mode now calls for teamwork. Those that do not believe in teamwork are a liability. The lack of auto-success and over the top damage combined with more robust opponents is making Encounter mode challenging in many situations. </p><p></p><p>All in all, I am enjoying running the new edition a lot. I've had to make some adjustments and adapt to the way the monsters are laid out in order to run the scenarios, but it's been a real blast.</p></blockquote><p></p>
[QUOTE="Jimmy Dick, post: 7788216, member: 6994416"] Building a character in PF2 is easy if you have an idea of what you want to build. Some things are not available as of yet, but may or may not show up in the expansions as far as classes and archetypes. Please note I am referring to good character builds and not ridiculous cheesy garbage builds which I hope are never going to be possible short of home-brewed customized campaigns in which case that's fine and dandy (PFS GM here). As for depth, this game is deep, very deep. The tactical aspect is crazy good with the three action economy. Players that support their fellow players are doing well while the self-centered players are hurting their groups. This is at the low level of play so far too, so it won't improve for the groups with self-centered players in higher levels. Encounter mode now calls for teamwork. Those that do not believe in teamwork are a liability. The lack of auto-success and over the top damage combined with more robust opponents is making Encounter mode challenging in many situations. All in all, I am enjoying running the new edition a lot. I've had to make some adjustments and adapt to the way the monsters are laid out in order to run the scenarios, but it's been a real blast. [/QUOTE]
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Complexity vs. Depth -- A Look Inside Pathfinder 2nd Edition
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