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Complexity vs. Depth -- A Look Inside Pathfinder 2nd Edition
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<blockquote data-quote="Lucas Yew" data-source="post: 7798544" data-attributes="member: 6777286"><p>My responses to the few posts right before in general;</p><p></p><p>----</p><p></p><p>1) I rather prefer Combat as War to Combat as Sport, in a class based game, provided that,</p><p></p><p>if every class at least has some feature/option built in to access the playstyle if willing.</p><p></p><p>Traditionally in D&D derivatives, only spellcasting mattered in this manner because of both its much more powerful capability and near perfect assurance during execution...</p><p></p><p>----</p><p></p><p>2) My ideal system would be something like...</p><p></p><p>an OGL/CC compliant GURPS-esque rule with DX and IQ divided into equal value halves,</p><p>+ succificent tips on how to simulate a level(and/or class)-extant universe with the rules only.</p><p></p><p>As Steve Jackson is too traumatized with his reclaming process for The Fantasy Trip ensures that the real GURPS will never make such legal freebie, the d20 derivatives are my close secondary hope... (in case of Fate there is just too much undesirable "narrativism", like unequal NPC building rules, to clean up for my ideals)</p></blockquote><p></p>
[QUOTE="Lucas Yew, post: 7798544, member: 6777286"] My responses to the few posts right before in general; ---- 1) I rather prefer Combat as War to Combat as Sport, in a class based game, provided that, if every class at least has some feature/option built in to access the playstyle if willing. Traditionally in D&D derivatives, only spellcasting mattered in this manner because of both its much more powerful capability and near perfect assurance during execution... ---- 2) My ideal system would be something like... an OGL/CC compliant GURPS-esque rule with DX and IQ divided into equal value halves, + succificent tips on how to simulate a level(and/or class)-extant universe with the rules only. As Steve Jackson is too traumatized with his reclaming process for The Fantasy Trip ensures that the real GURPS will never make such legal freebie, the d20 derivatives are my close secondary hope... (in case of Fate there is just too much undesirable "narrativism", like unequal NPC building rules, to clean up for my ideals) [/QUOTE]
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Complexity vs. Depth -- A Look Inside Pathfinder 2nd Edition
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